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procedural.audio - Gameaudio Podcast
Game Audio Podcast – Episode #54 – Beep Education. We are joined by Dr. Karen Collins to talk about Education, the Beep Documentary, and the continuing saga of world-traveling after a successful Kickstarter. Beep composer Leonard Paul talks about his role in the documentary, his roots in Procedural Audio and The School of Video Game Audio.
Procedural Audio Software
http://www.procedural-audio.com/
What is Procedural Audio? — Dara Crawford
https://daracrawford.com/new-blog-3/what-is-procedural-audio
Generative music - Wikipedia
https://en.wikipedia.org/wiki/Generative_music
What is procedural audio? (Introduction to) - YouTube
https://www.youtube.com/watch?v=S274hqrS694
Procedural Audio Now!
https://proceduralaudionow.com/
Aaron McLeran and Dan ReynoldsProcedural Audio in the new Unreal Audio Engine. May 18, 2017. Aaron McLeran and Dan Reynolds joined us over Skype to talk about the new procedural audio features in Unreal Engine 4.16. Aaron began with an introduction to UE4’s visual scripting system, Blueprint, picking out topics such as execution order, data ...
Procedural Audio LODs | Tsugi Blog
http://tsugi-studio.com/blog/2018/01/10/procedural-audio-lods/
Procedural Audio LODs. January 10, 2018 January 6, 2022 tsugi-blog GameSynth, Procedural Audio, Tutorial. A useful technique when designing a procedural audio patch is to divide it based on different levels of details (LODs) of the sound we want to simulate.
Procedural programming - Wikipedia
https://en.wikipedia.org/wiki/Procedural_programming
What’s The Deal With Procedural Game Audio?
https://designingsound.org/2014/10/31/whats-the-deal-with-procedural-game-audio/
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