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Programming Audio Effects in C# - CodeProject
https://www.codeproject.com/Articles/3382/Programming-Audio-Effects-in-C-2
This article is a logical continuation of my article A low-level audio player in C#in which I presented an application that uses the waveout API in C# through Interop to play a WAV file in a continuous loop. This time I will explain how to create a framework for implementing audio effects and how to extend the basic player to us…
How to play a sound in C#, .NET - Stack Overflow
https://stackoverflow.com/questions/3502311/how-to-play-a-sound-in-c-net
To play an Audio file in the Windows form using C# let's check simple example as follows : 1.Go Visual Studio (VS-2008/2010/2012) --> File Menu --> click New Project. 2.In the New Project --> click Windows Forms Application --> Give Name and then click OK. A new "Windows Forms" project will opens. 3.Drag-and-Drop a Button control from the ...
Making Sounds with Waves Using C# | CodeGuru
https://www.codeguru.com/dotnet/making-sounds-with-waves-using-c/
It’s possible, however, to actually make some very, very custom sound generators. Why Would I Want Custom Sound, Though? There are many reasons why you might want to create your own sounds in program code. Just to give you a few ideas, here are some situations: Sound effects for a gme; Specialist tone generation (a hearing test) Ham radio
C# Creating an Audio Synthesizer - Part 1 - YouTube
https://www.youtube.com/watch?v=fp1Snqq9ovw
Learn how to synthesize, modify and visualize digital audio using purely C# with no external libaries!In this part of the series, we develop a very basic syn...
Creating Sound – Audio Programming Primer
http://creatingsound.com/2012/09/audio-programming-primer-2/
Though the most common areas that involve audio programming would be video games and audio software/plug-in development, it also has great application in theatre and as a compositional tool. C/C++, C#. C/C++ (and C# to some degree) are pretty standard requirements in many professional audio programming positions.
Fundamentals of Audio Programming - Bjorn Roche
http://stuff.bjornroche.com/fundamental-of-audio-programming-slides.pdf
audio, otherwise drift is inevitable, although usually small. Audio clocks must be extremely stable or the sound quality suffers significantly, so most soundcards have crystal clocks built in. These clocks are ultimately the source of all audio timing. Trying to use something else as the source of timing is tricky to say the least.
An Audio Effects Framework for NAudio
https://www.markheath.net/post/audio-effects-framework-for-naudio
An Audio Effects Framework for NAudio. This is just a quick post to point out that I have had an article published on Coding4Fun this week. It demonstrates how to make a voice changing effect for Skype using NAudio. Check out the article here: Skype Voice Changer. I have now uploaded all the code to GitHub.
Creating Sound – DSP Audio Programming Series: Part 1
https://creatingsound.com/2013/06/dsp-audio-programming-series-part-1/
DSP Audio Programming Series: Part 1. It’s been a little while since the last audio programming post here at Creating Sound. I spent some time trying to decide on a good, straightforward way to introduce DSP effects programming without having to deal with the complications of creating plug-ins, or having to statically write the result to an ...
Audio Effects in C# - Unity Forum
https://forum.unity.com/threads/audio-effects-in-c.268584/
When something happens or changes, have it change the audio clip and start to fade out the default music and fade in the new one, for example, while player is out chopping a tree nice calm music is playing, then if a hostile mob gets within a certain range, the music would change to another clip and when the hostile mob is back out of range it ...
How to: Play a Sound from a Windows Form - Windows Forms ...
https://docs.microsoft.com/en-us/dotnet/desktop/winforms/controls/how-to-play-a-sound-from-a-windows-form
(C#) A reference to the System.Media namespace. Robust Programming. File operations should be enclosed within appropriate structured exception handling blocks. The following conditions may cause an exception: The path name is malformed. For example, it contains illegal characters or is only white space (ArgumentException class).
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