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PortAudio: PortAudio Tutorials

    http://portaudio.com/docs/v19-doxydocs/tutorial_start.html#:~:text=Programming%20with%20PortAudio%20Below%20are%20the%20steps%20to,called%20by%20PortAudio%20when%20audio%20processing%20is%20needed.
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PortAudio: PortAudio Tutorials

    http://portaudio.com/docs/v19-doxydocs/tutorial_start.html
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PortAudio - an Open-Source Cross-Platform Audio API

    http://portaudio.com/
    PortAudio - an Open-Source Cross-Platform Audio API. PortAudio is a free, cross-platform, open-source , audio I/O library. It lets you write simple audio programs in 'C' or C++ that will compile and run on many platforms including Windows, Macintosh OS X, and Unix (OSS/ALSA). It is intended to promote the exchange of audio software between developers on different platforms.

portaudio/tutorial_start.dox at master · PortAudio ...

    https://github.com/PortAudio/portaudio/blob/master/doc/src/tutorial/tutorial_start.dox
    @section tut_start3 Programming with PortAudio: Below are the steps to writing a PortAudio application using the callback technique: - Write a callback function that will be called by PortAudio when audio processing is needed. - Initialize the PA library and open a stream for audio I/O. - Start the stream.

PortAudio: Portable Audio Processing for All Platforms ...

    https://www.codeguru.com/multimedia/portaudio-portable-audio-processing-for-all-platforms/
    To start programming with PortAudio, the first thing you need to do is go to www.portaudio.com and pick out a relevant distro. Because V18.1, the last official release, is nearing the three-year-old mark, you might as well start with a current V19 code snapshot. (An older precompiled DLL for PortAudio V17 also is available, but that’s all as of this writing.)

PortAudio: Main Page

    http://files.portaudio.com/docs/v19-doxydocs/index.html
    Overview. PortAudio is a cross-platform, open-source C language library for real-time audio input and output. The library provides functions that allow your software to acquire and output real-time audio streams from your computer's hardware audio interfaces. It is designed to simplify writing cross-platform audio applications, and also to simplify the development of audio software in …

PortAudio - Julia Packages

    https://juliapackages.com/p/portaudio
    PortAudioStream (inchans =2, outchans =2; eltype = Float32, samplerate =48000 Hz, latency =0.1, synced =false) You can open a specific device by adding it as the first argument, either as a PortAudioDevice instance or by name. You can also give separate names or devices if you want different input and output devices.

DSP Audio Programming Series: Part 1 - Creating Sound

    https://creatingsound.com/2013/06/dsp-audio-programming-series-part-1/
    The Portaudio callback function we implement is asynchronous (non-blocking, meaning it runs continuously in the background as long as we tell it to continue) to which we pass it our CSDelay instance to process the incoming audio. This function is launched automatically by Portaudio once it initializes (we pass the Portaudio instance the address of the function we …

OS X Programming - Using PortAudio with Xcode - YouTube

    https://www.youtube.com/watch?v=PIswwa4UlRE
    Describes how to use the c++ library PortAudio using Xcode.

How to fix installation issues for PyAudio, PortAudio ...

    https://stackoverflow.com/questions/51992375/how-to-fix-installation-issues-for-pyaudio-portaudio-fatal-error-c1083-canno
    portaudio is not a Python package, it's a C library that's entirely independent of Python, so you can't install it via pip.. See the PortAudio for website for details on the official way to get it and install it on your platform.. AFAIK, the official way to get it on Windows is to download the source and then follow the instructions in the Tutorial for compiling it yourself.

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