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Project64 v1.6 Popping Sounds | EmuTalk.net
https://www.emutalk.net/threads/project64-v1-6-popping-sounds.34005/
Mar 20, 2006. #6. I have the same problem. My sound card is Integrated into my ASUS motherboard -- it is a Realtek HD Audio ALC882. I have popping sounds that occur with a frequency proportionate to the buffer length specified in the plugin. If I turn on the "sync game to audio" option, I have a block of sound, *pop*, an equally long block of ...
Audio crackling - Project64 Forums
http://forum.pj64-emu.com/showthread.php?t=5985
The audio quality is primarily determined by the audio plugin, although fixed audio timing can play a role if that's enabled. It's too bad Azimer's audio generally doesn't work well on 1964, so I recommend using Project64 for any games that you wish to use Azimer's audio plugin for. # 5 16th November 2016, 06:10 PM Frank74 Alpha Tester
Crackling and Popping sound on Ocarina of Time ... - Project64
http://forum.pj64-emu.com/showthread.php?t=2344
Project64 Forums > Public Version > Project 64 - v1.6: Crackling and Popping sound on Ocarina of Time and Majora's Mask User Name: Remember Me? Password: FAQ: Members List: Calendar: Search: Today's Posts: Mark Forums Read : Page 1 of 2: 1: 2 > Thread Tools: Display Modes #1 22nd March 2011, 01:24 PM ...
Project64 Audio - Emulation64
http://emutastic.emulation64.com/pj64/audio.htm
Project64 Audio :: Click to enlarge :: (Audio Options using Jabo DirectSound 1.6) There are a few Audio Options like Audio Volume Control, Sync game to audio and Audio logging. To get to the Audio Options you must have a Game running to begin with, so first load your Game and then go
audio gaps/pops with a bunch of games · Issue #252 ...
https://github.com/project64/project64/issues/252
cruis'n world, cruis'n usa, sf rush, rush 2, are some of the games with this issue (using either jabo or azimer's plugins) games like ocarina of time and super mario 64 have sound pops not present when using pj64 1.7 (using either jabo or azimer's plugins) The text was updated successfully, but these errors were encountered:
How to Fix Crackling or Popping Sound on a Windows PC
https://www.howtogeek.com/285429/how-to-fix-crackling-or-popping-sound-on-a-windows-pc/
Change Your Audio Format. Changing the audio quality on your output device can solve …
Downloads - Project64
https://www.pj64-emu.com/nightly-builds
[Project64-input] N64 Mouse Support (#2160) * [Project64-input] Unpolished Mouse Support (Use Present value as Device Type) * [Project64-input] Use Forced N64 Mouse config (using System Mouse) * [Project64-input] Disable Mouse Scanning * [Project64-input] Polish UI by adding Mouse image Prevent Controller setup when using N64 Mouse * [Project64-input] Revert Controller …
Elgato HD60 Audio Popping and Crackling quick fix - …
https://www.youtube.com/watch?v=cQY6-rmJ300
this fix has to be redone once in awhile. Its possible if you leave it on a diff buffer size depending on console, it would stay fixed, not sure.
Project64 - Nintendo 64 Emulator
https://www.pj64-emu.com/
Project64 is a completely free and open-source emulator for the Nintendo 64 and 64DD written in C++. Capable of playing your favorite N64 games on your PC with high definition graphics, excellent compatibility, save states, built-in cheat codes, and more. A simple to use user interface, allowing games to just run out of the box with no configuring.
Shunyuan's HLE Audio Plugin - SPU - Downloads Other Files
https://emutopia.com/index.php/emulators/item/211-spu/1069-shunyuan-s-hle-audio-plugin
Shunyuan's HLE Audio Plugin is an audio plugin for Nintendo 64 emulators. XAudio2, DirectSound8 and No Sound driver support. XAudio2 upmix to 5.1 or 7.1. tested with project64 1.6, project64 2.0, project64 2.1, 1964 svn r146, 1964_ultrafast 3.0, and mupen64 5.1. Special thanks: CXD4 for his LLE RSP plugin, and nintendo1889 for testing and push ...
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