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Hi everyone, I need a help with PSX .XA audio | PSX-Place
https://www.psx-place.com/threads/hi-everyone-i-need-a-help-with-psx-xa-audio.9098/
Hi everyone, I need a help with PSX .XA audio. Discussion in 'Welcome - New Member Introductions' started by daytonaUSA, Feb 6, 2016. 3 0 0. daytonaUSA. Joined: Feb 6, 2016 Messages: 3 Likes Received: 0 Trophy Points: 0. Hi guys. I'm just saying Hello and taking the opportunity to ask for help.
Romhacking.net - Utilities - XA Audio Converter
https://www.romhacking.net/utilities/894/
Description: This tool allows fast and easy conversion of XA files. It converts XA to WAV and WAV to XA. It can also preview Playstation audios in the built-in player. By using this utility you can make dubbing in your language or replace music and sounds in almost any game. It was originally a Japanese program by taka2 that was translated into ...
[PSX] XA Audio Converter - XeNTaX
https://forum.xentax.com/viewtopic.php?t=9854
[PSX] XA Audio Converter. Post by ikskoks » Sun Nov 11, 2012 10:02 am Description: This tool allows fast and easy conversion of XA files. It converts XA to WAV and WAV to XA. It can also preview Playstation audios in the built-in player. By using this utility you can make dubbing in your language or raplace music and sounds in almost any game.
Using .XA In PlayStation Development
https://psx.arthus.net/code/XA/XATUT.pdf
PlayStation .STR with audio, is a type of .XA file, mainly due to the fact that the audio needs to be.XA so that during playback the audio is passed directly through the sound system without the CPU or programmer having to do anything. It is possible to interleave more than one audio track
How Can I Exrtract XA Audio From PSX? | The Emulator Zone ...
https://forums.emulator-zone.com/index.php?threads/how-can-i-exrtract-xa-audio-from-psx.7804/
There are some songs on some PSX disks that I'd like to extract. While some audio is in the CD format, I've heard there is another format called XA which is stored in STR files. I've downloaded PSM Play 5 but it doesn't recognize STR files on its list of …
Help .XA audio - PlayStation Development Network
http://www.psxdev.net/forum/viewtopic.php?t=553
2. Interleaved .XA file. This file type normally consists of a number of separate audio files or channels interleaved together. In normal operation the file is either completely made up of audio samples or alternatively one channel is used as a data channel.-I have the extracted files PSMPLAY to .Wav-the file XA37S00E.XA (33 audio) split itno
XA Audio - XentaxWiki
https://wiki.xentax.com/index.php/XA_Audio
XA files are PlayStation 1 audio files. XA stands for "eXtended Architecture" (extending the "Yellow Book" standard). The XA ADPCM Audio on PlayStation discs are stored in "Green Book" "Mode 2 Form 2" sectors.
[Technical] [PSX] Help Needed With XA Audio Length (Tail ...
https://www.romhacking.net/forum/index.php?topic=34096.0
I've been making a fully translated and dubbed version of Tail Concerto and I need help with audio and text. 1. The game has In-Game cutscenes, where it's using SEQ to play music in the background, while the voices are streamed from one specific XA file, that has all the dialogue for the scene.
CD XA Audio Now Added to the MiSTer FPGA PSX Core : …
https://www.reddit.com/r/MiSTerFPGA/comments/sh6jay/cd_xa_audio_now_added_to_the_mister_fpga_psx_core/
Add these specific PSX settings to the bottom of your MiSTer.ini [PSX] vsync_adjust=0 video_info=0 vsync_adjust=0 should help avoiding the monitor going black when the PSX resolution changes (as it frequently does with many games). video_info=0 should stop the resolution overlay from popping up every time the resolution changes.
CD XA Audio Now Added to the MiSTer FPGA PSX Core : …
https://www.reddit.com/r/fpgagaming/comments/sh6jhx/cd_xa_audio_now_added_to_the_mister_fpga_psx_core/
A modernized 486 or Pentium could cost more than fully specc'd mister these days.Then there's the software emulation, Dosbox & Co. which is great for gaming, and even running most apps, including installing Windows up to 98. But for various reasons, any emulator option I tested had issues when used for code compilation.
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