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sound - PulseAudio Loopback Latency - Ask Ubuntu

    https://askubuntu.com/questions/491825/pulseaudio-loopback-latency
    PulseAudio Loopback Latency. Ask Question Asked 7 years, 6 months ago. Active 3 years, 1 month ago. Viewed 13k times 4 2. I am using pulseaudio loopback's to link together my system sounds and my microphone. The problem is that my system sounds have a delay of a second or even more sometimes.

Pulseaudio And Latency | The Blog of Juho

    https://juho.tykkala.fi/Pulseaudio-and-latency
    Pulseaudio and latency If you are a Linux enthusiast and are playing fps games or record audio of some musical instrument then you have probably encountered issues with Pulseaudio latency. This blog post describes how to live with and manage Pulseaudio latency problems. For fast answer scroll directly to chapter Positive effect on latency as bellow is some leading …

How to Loopback Application Sound as an Input Source with ...

    https://huma.id/blog/pulseaudio-loopback/
    pactl load-module module-loopback latency_msec=60 adjust_time=6 source=<source> sink=sink_mix Using PulseAudio Volume Control (pavucontrol), we can see we can now set the playback of specific applications to sink_mix instead of your default output source. You can also under recording, set your source to “Monitor of sink_mix”.

80770 – module-loopback ignores latency_msec option

    https://bugs.freedesktop.org/show_bug.cgi?id=80770
    0.849| 0.000) D: [pulseaudio] module-loopback.c: Loopback overall latency is 17.31 ms + 0.72 ms + 0.03 ms = 18.07 ms ( 0.849| 0.000) D: [pulseaudio] module-loopback.c: Should buffer 4224 bytes, buffered at minimum 128 bytes ( 0.849| 0.000) I: [pulseaudio] module-loopback.c: New rate of 43998 Hz not within 2鈥 of 44100 Hz, forcing smaller ...

Latency problem when combining sinks (#15) · Issues ...

    https://gitlab.freedesktop.org/pulseaudio/pulseaudio/-/issues/15
    Either a huge latency (about a second) appears (this happens the most times) or pulseaudio uses 100% CPU and no sound is hearable (e.g. when playing something with audacious). The problem happens with the loopback and the combine-sink modules, I've tried both.

Audio stuttering & PulseAudio "complaning" · Issue #294 ...

    https://github.com/balenalabs/balena-sound/issues/294
    05.11.20 16:56:59 (+0100) audio W: [pulseaudio] module-loopback.c: Too many underruns, increasing latency to 340.00 ms 05.11.20 16:57:11 (+0100) multiroom-server 2020-11-05 15-57-11 [Info] (onResync) onResync (balenaSound): 87 ms

Stuttery audio due to underruns · Issue #44 - GitHub

    https://github.com/balenablocks/audio/issues/44
    19.11.20 18:47:03 (-0300) audio D: [pulseaudio] module-loopback.c: Loopback overall latency is 63.32 ms + 150.91 ms + -13.99 ms = 200.14 ms 19.11.20 18:47:03 (-0300) audio D: [pulseaudio] module-loopback.c: Loopback latency at base rate is 200.14 ms 19.11.20 18:47:03 (-0300) audio D: [pulseaudio] module-loopback.c: [alsa_output.bcm2835-jack.stereo-fallback] …

[GUAC-427] Improve PulseAudio latency and bandwidth usage ...

    https://jira.glyptodon.com/browse/GUAC-427
    The current experimental PulseAudio support of libguac-client-vnc sends constant audio data over the wire even when audio isn't playing (it encodes silence), using excessive bandwidth. There is also wide variance in latency, with anywhere from < 1 second to 5+ seconds. Both of these situations need to be improved to help PulseAudio support get ...

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