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MainLoop API · Diary of PulseAudio Developement

    https://a-darwish.gitbooks.io/diary-of-pulseaudio-developement/content/mainloop_api_example.html
    MainLoop API. Below example shows a tiny PulseAudio client that commuincates with the server asking for its basic information. It demonstrates the MainLoop API in action. As we've stated earlier, the Simple API actually uses the mainloop API in a different thread to give the illusion of synchronousness to the calling programs. #include <locale.h> #include <signal.h> #include …

PulseAudio: Threaded Main Loop data callbacks - Stack …

    https://stackoverflow.com/questions/15535661/pulseaudio-threaded-main-loop-data-callbacks
    From PulseAudio newsgroup member: It looks like the example is buggy. Thanks for reporting this! The operation indeed won't change it's state before accept() has been called, so the code hangs. Instead of checking the operation state, the example should probably initialize drain_result to NULL and check if it has changed.

PulseAudio: Threaded Main Loop - Maemo

    http://maemo.org/api_refs/5.0/5.0-final/pulseaudio/threaded_mainloop.html
    Since the PulseAudio API doesn't allow concurrent accesses to objects, a locking scheme must be used to guarantee safe usage. The threaded main loop API provides such a scheme through the functions pa_threaded_mainloop_lock () and pa_threaded_mainloop_unlock (). The lock is recursive, so it's safe to use it multiple times from the same thread.

PulseAudio example with callbacks · GitHub

    https://gist.github.com/toroidal-code/8798775
    PulseAudio example with callbacks. GitHub Gist: instantly share code, notes, and snippets.

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