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SDL_PauseAudio - SDL Wiki - Simple DirectMedia Layer

    https://wiki.libsdl.org/SDL_PauseAudio
    SDL_PauseAudio. This function is a legacy means of pausing the audio device. Syntax. void SDL_PauseAudio(int pause_on); Function Parameters. pause_on. non-zero to pause, 0 to unpause. Remarks. New programs might want to use SDL_PauseAudioDevice() instead. This function is equivalent to calling...

PulseAudio and SDL1.2 vs. SDL2.0 -> SDL_AUDIODRIVER ...

    https://github.com/ValveSoftware/steam-for-linux/issues/1849
    Due to the fact that currently pulseaudio is auto-probed by default as the first choice whenever SDL_AUDIODRIVER is not provided, there is not much issue because all users who use pulseaudio just have to "unset SDL_AUDIODRIVER" variable and SDL (1.2/2.0) games will automatically detect/use pulseaudio.

c - PulseAudio-related leaks in SDL2 program under ...

    https://stackoverflow.com/questions/69876806/pulseaudio-related-leaks-in-sdl2-program-under-valgrinds-memcheck
    The problem is likely in the SDL2 or PulseAudio lib. Though having exact test code with the compilation command would ensure that you are not doing something wrong, it is unlikely a bug from you and I would ignore it. Valgrind can and have error suppression lists to remove these annoyances.

pulseaudio - How can I make a program (using SDL) built …

    https://askubuntu.com/questions/2980/how-can-i-make-a-program-using-sdl-built-on-ubuntu-work-on-other-systems
    About the SDL pulseaudio you can simply install libsdl1.2debian-alsa, it will remove the pa-sdl version and link against ALSA libs. Still you are likely to get other binary/library related compatibilities like dv3500ea mentioned. A common approach to avoid system related dependency issues is by using static linking.

using pulseaudio - NetBSD

    https://wiki.netbsd.org/tutorials/using_pulseaudio/
    SDL (devel/SDL) 1.2.12 in pkgsrc. Works fine. Skype (net/skype) Not tested. Teeworlds. Not in pkgsrc. TiMidity++ (audio/timidity) Works via libao -- install timidity-2.13.2nb10 and libao-pulse. Totem (multimedia/totem) Works via GStreamer. VideoLAN (multimedia/vlc) 0.9.8a in pkgsrc, pulseaudio supported. Not tested, but should work as described ...

Compile with PulseAudio breaks enable-sdl-dlopen option …

    https://github.com/libsdl-org/SDL-1.2/issues/764
    Compile with PulseAudio breaks enable-sdl-dlopen option on x86_64 #764. SDLBugzilla opened this issue Feb 10, 2021 · 0 comments Labels. bug invalid. Comments. Copy link Collaborator SDLBugzilla commented Feb 10, 2021. This bug report …

linux - Opensuse and PulseAudio: Failed to initialize SDL ...

    https://unix.stackexchange.com/questions/670906/opensuse-and-pulseaudio-failed-to-initialize-sdl-could-not-setup-connection-to
    Failed to initialize SDL: Could not setup connection to PulseAudio. When I try to open up kdenlive outside the Terminal I get the following: "Could not create the video preview window, something wrong with your install or driver settings". I try to drag and drop an image into the environment but it crashes and closes.

linux - Does SDL require any sound server like PulseAudio ...

    https://unix.stackexchange.com/questions/59577/does-sdl-require-any-sound-server-like-pulseaudio-to-play-audio
    SDL doesn't need PulseAudio per se; however, it can use PA if it's available. It seems that SDL could run without X if a framebuffer is available.

PulseAudio - OLPC - Laptop

    https://wiki.laptop.org/go/PulseAudio
    PulseAudio is a sound server for POSIX and Win32 systems. A sound server is basically a proxy for your sound applications. It allows you to do advanced operations on your sound data as it passes between your application and your hardware.

FS#71794 : [sdl] Cherry-pick comma-separated SDL ...

    https://bugs.archlinux.org/task/71794
    When a comma-separated list of driver names like "pipewire,pulseaudio,alsa" is given instead of a single driver name, SDL is able to fall back to later ones if earlier ones aren't available. In order to use the PipeWire driver, currently, an application or user must ask for it, with users using SDL_AUDIODRIVER to do so.

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