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GitHub - lucasiq/3d-sound-pure-data-unity: 3D Audio ...
https://github.com/lucasiq/3d-sound-pure-data-unity
3D Audio Project for Fundamentals of Virtual and Augmented Reality. This project is based on Open Sound Control (OSC) for Unity 3D. Created using Unity and Pure Data Extended. Authors: Sara Eriksson, Lucas Rodrigues, and Rejane Gosson. Fundamentals of Virtual and Augmented Reality Master of Human-Computer Interaction Université Paris-Saclay
Pure Data: An Introduction - Sound on Sound
https://www.soundonsound.com/techniques/pure-data-introduction
As well as audio and MIDI, Pure Data includes functions (called objects, or externals) for generating 3D graphics and video, and can also control external hardware like stage lighting or robotics. In effect Pure Data can use any kind of input (audio, MIDI, video, sensors, and so on) to control any kind of output, with lots of processing in the middle.
FrontPage — Pd Community Site - Pure Data
https://puredata.info/docs/tutorials/
Pd Tutorials and HOWTOs?. Here is collection of howtos and tutorials in many different languages covering a number of different topics. The following topics has been suggested to merge in to the below list: basic audio, audio synths, audio filters, video effects, video synths, 3D graphics, interfacing with the physical world (HID, arduino, etc), network programming.
audio video (3d) sync test with pure data - YouTube
https://www.youtube.com/watch?v=ojc0cMd5gfM
Video begins with the entrance of the drum (at 0:33 sec.) and interacts directly with this one.
Pure Data — Pd Community Site
https://puredata.info/downloads/pure-data
Pd (aka Pure Data) is a real-time graphical programming environment for audio, video, and graphical processing. It is the third major branch of the family of patcher programming languages known as Max (Max/FTS, ISPW Max, Max/MSP, jMax, etc.) originally developed by Miller Puckette and company at IRCAM. The core of Pd is written and maintained by Miller …
3D Sound Spatialization | PURE DATA forum~
https://forum.pdpatchrepo.info/topic/10052/3d-sound-spatialization
3D Sound Spatialization. Hi, I am the owner of a tech company that needs 3D sound spatialization and some modifications integrated into an existing patch. If you are interested in bidding on this work, please email me at [email protected]. We need to …
Pure Data | Hackaday
https://hackaday.com/tag/pure-data/
[S-ol] wrote the game in Pure Data, a visual programming language for audio. The software controls the audio out channels and uses sound to control the game graphics. He also made use of the Zexy ...
PURE DATA: 31 Writing and Recording Audio - YouTube
https://www.youtube.com/watch?v=oXE7BvUd8W0
Video tutorials on Pure Data (Pd) with Dr. Rafael Hernandez. In this lesson, writing audio to disk using [writesf~] and to memory using [tabwrite~].
List of Pure Data objects - Martin Blažíček
http://blazicek.net/list_of_pure_data_objects.html
Audio. Audio Glue - General audio control; Audio Math - Mathematical operations ... Due to the decentralised development of Pure Data externals, it sometimes happens that some name clashes between objects happen - sometimes even for objects with very different functions! ... renders a 3d knot: primTri: geometric: renders a triangle with ...
Oscilloscope Music - Pure Data patches
https://oscilloscopemusic.com/puredata.php
SOFTWARE Pure Data patches. Pure Data is an open source graphical audio programming language. Website: ... A patch that draws mushrooms and butterflies in a 3D landscape. Three audio channels are used for X, Y, and Z coordinates. There are patches that create objects (shroom~, butterfly~, grid~, cube~) and a phasor~ (subpatch "phasize") running ...
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