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Analog Input - The Bela Knowledge Base
https://learn.bela.io/tutorials/pure-data/connecting/analog-input/#:~:text=In%20Pure%20Data%20this%20is%20classically%20used%20for,object%20to%20receive%20input%20from%20our%20analog%20inputs.
How do I get audio input? — Pd Community Site - Pure Data
https://puredata.info/docs/faq/audioinput
Try setting the number of channels the same for the input and output. On all platforms, check the audio control panel which comes with your Operating System and make sure the proper input is enabled there, and that its recording volume is turned up. this FAQ was originally published under the GPL at Pd's FLOSSmanual.
Tutorial 2: Sound input - PD Tutorials
http://digital.music.cornell.edu/puredata/tutorial-2-sound-input/
Tutorial 2: Sound input. 12.12.2011, Tutorials, by kevinernste. In addition to sound synthesis and soundfile playback (which we will cover in a later tutorial), PD can accept audio input directly from a microphone, keyboard, guitar, or even the output of other audio applications. Input to PD happens through the object [adc~] (analog-to-digital ...
Pure Data Audio Input Issue
https://groups.google.com/g/satelliteccrma/c/cNpjoP6ve5U
When I look in alsamixer, the USB interface is shown as the default audio device, but when I press F4 to look at the capture levels, it says the device does not have any capture controls. Oddly enough, arecord -l shows that the interface can capture audio, and is listed as an audio input device in Pure Data. I have set the USB speed to 1.1.
Pure Data Tutorial 2: Sampler / Looper – Rebel Technology
https://www.rebeltech.org/2016/05/18/pure-data-tutorial-2-sampler-looper/
To get audio into Pure Data and the OWL, we use an object called [adc~]. This has a left and right output, which correspond to the left and right inputs of the OWL. To record the audio input into the [table], we connect the [adc~] to the [tabwrite~] object.
Pure Data: An Introduction - Sound on Sound
https://www.soundonsound.com/techniques/pure-data-introduction
As well as audio and MIDI, Pure Data includes functions (called objects, or externals) for generating 3D graphics and video, and can also control external hardware like stage lighting or robotics. In effect Pure Data can use any kind of input (audio, MIDI, video, sensors, and so on) to control any kind of output, with lots of processing in the ...
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