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python - Pygame - Sound delay - Stack Overflow

    https://stackoverflow.com/questions/18273722/pygame-sound-delay
    However if you initialize the mixer before initializing pygame itself it gets rid of all delay. This fixed all my delay problems. hope it helps. pygame.mixer.pre_init (44100, -16, 2, 2048) pygame.mixer.init () pygame.init () Share. Follow this answer to receive notifications. answered Dec 16 '15 at 23:51.

python - Pygame Sound/Font/Delay seems to be out of …

    https://stackoverflow.com/questions/12943922/pygame-sound-font-delay-seems-to-be-out-of-order
    Pygame Sound/Font/Delay seems to be out of order. Ask Question Asked 9 years, 3 months ago. Active 7 years, 4 months ago. Viewed 341 times 3 I'm making a Snake type game using Pygame. Everything's pretty much working, but below is the end of my game. There's a sound effect, and I put in the delay so the window didn't close before the sound ...

python - Delay function in Pygame - Stack Overflow

    https://stackoverflow.com/questions/24684160/delay-function-in-pygame
    I would like to delay program so user can read the message before program closes, I have tried pygame.time.delay but what it does, it delays screen for a moment and then prints message and in the same moment quits the program.

sound effect delay and program laggy - Python Forum

    https://python-forum.io/thread-21398.html
    If i recall correctly, the sound delay was fixed via running this command before pygame.init (). I think i ran into this issue before and that solved it. 1. pygame.mixer.pre_init (44100, -16, 1, 512) (Sep-26-2019, 09:36 PM)xBlackHeartx Wrote: Also, in general, I've noticed my programs tend to be really laggy.

Python | Playing audio file in Pygame - GeeksforGeeks

    https://www.geeksforgeeks.org/python-playing-audio-file-in-pygame/
    In python, game programming is done in pygame and it is one of the best modules for doing so. Note: For more information, refer to Introduction to pygame. In order to play music/audio files in pygame, pygame.mixer is used (pygame module for loading and playing sounds). This module contains classes for loading Sound objects and controlling playback.

Pygame - Time - GeeksforGeeks

    https://www.geeksforgeeks.org/pygame-time/
    pygame.time.delay. This function works the same as pygame.time.wait function the difference is that this function will use the processor (rather than sleeping) in order to make the delay more accurate. The sample code can be written the same as pygame.time.wait function by just replacing the name:

pygame.time — pygame v2.1.1 documentation

    https://www.pygame.org/docs/ref/time.html
    Note that this function uses pygame.time.delay() pause the program for an amount of time, which uses lots of CPU in a busy loop to make sure that timing is more accurate. New in pygame 1.8.

pygame.mixer — pygame v2.1.1 documentation

    https://www.pygame.org/docs/ref/mixer.html
    The pygame.mixer.init() function takes several optional arguments to control the playback rate and sample size. Pygame will default to reasonable values, but pygame cannot perform Sound resampling, so the mixer should be initialized to match the values of your audio resources. NOTE: For less laggy sound use a smaller buffer size. The default is ...

[Help] My delay function using Pygame time executes at ...

    https://www.reddit.com/r/pygame/comments/s279sc/help_my_delay_function_using_pygame_time_executes/
    After more hours of debugging, I came to a golden realization: the audio and video are not playing at the same time; the video is actually supporting the audio. That is to say, if the audio stopped, the video would stop as well. In my project, I would pause the audio stream, and then use the time library to save where I was in the video.

Pgame Tutorial - Sound Effects & Music - techwithtim.net

    https://www.techwithtim.net/tutorials/game-development-with-python/pygame-tutorial/sound-effects-music/
    Playing Sounds. To play a sound we type: bulletSound.play() Since we want sounds to play whenever we shoot a bullet or the goblin is hit we will add code in the appropriate places. Inside the enemy hit method we will play the hit sound. def hit(): # inside enemy class hitSound.play() ...

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