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python - what are the formats supported in Pygame for ...

    https://stackoverflow.com/questions/12123731/what-are-the-formats-supported-in-pygame-for-playing-sound
    From pygame documentation: The Sound can be loaded from an OGG audio file or from an uncompressed WAV. As for Music, it seems to support several different including MP3 (limited), OGG, XM & MOD. See Documentation for music (and the comments on that page).

Python | Playing audio file in Pygame - GeeksforGeeks

    https://www.geeksforgeeks.org/python-playing-audio-file-in-pygame/
    In order to play music/audio files in pygame, pygame.mixer is used (pygame module for loading and playing sounds). This module contains classes for loading Sound objects and controlling playback. There are basically four steps in order to do so: Starting the mixer. mixer.init () Loading the song. mixer.music.load ("song.mp3") Setting the volume.

Sound Formats - Pygame Game Development - Python ...

    https://www.pythonstudio.us/pygame-game-development/sound-formats.html
    Pygame supports two audio formats for sound effects: WAV (uncompressed only) and Ogg. Most, if not all, software that deals with sound will be able to read and write WAV files. Support for Ogg is not quite as universal but is still very common. If an application doesn't support Ogg directly, it may be possible to add it via an upgrade or plug-in.

Sounds and Music with PyGame - Python Programming

    https://pythonprogramming.net/adding-sounds-music-pygame/
    pygame.mixer.music.load('jazz.wav') pygame.mixer.music.play(-1) The above code will play the music file indefinitely (though you can call it to stop). The -1 signals PyGame to just play forever, but, if you put, say, a 5 in there, then the music would play once and 5 more times.

pygame.mixer — pygame v2.1.1 documentation

    https://www.pygame.org/docs/ref/mixer.html
    The pygame.mixer.init() function takes several optional arguments to control the playback rate and sample size. Pygame will default to reasonable values, but pygame cannot perform Sound resampling, so the mixer should be initialized to match the values of your audio resources. NOTE: For less laggy sound use a smaller buffer size. The default is ...

Playing sound — Pygame tutorial 2019 documentation

    https://pygame.readthedocs.io/en/latest/7_sound/sound.html
    The pygame.mixer module allows to play compressed OGG files or uncompressed WAV files. This checks the initialization parameters and prints the number of channels available. It opens a sound object and prays it: print ('init =', pygame. mixer. get_init ()) ...

Pygame

    https://www.pygame.org/
    pygame (the library) is a Free and Open Source python programming language library for making multimedia applications like games. pygame.org (the website) welcomes all Python game, art, music, sound, video and multimedia projects. Once you have finished getting started you could add a new project or learn about pygame by reading the docs.

Play sound in a repl with Python - Replit

    https://replit.com/talk/ask/Play-sound-in-a-repl-with-Python/16355
    Hello everyone, In light of the new challenge I was going to create something with Python (and pygame) and it would involve playing sounds, but turns out I cannot use the module. Is it because I am a n00b? Either way, is there any (relatively simple) …

pygame.error: Unrecognized audio format : learnpython

    https://www.reddit.com/r/learnpython/comments/nds52n/pygameerror_unrecognized_audio_format/
    WAV, also known as the Waveform Audio File Format or WAVE, is another format in the public domain. It's uncompressed and very popular, though it's limited to 4 GB file sizes. FLAC is yet another, similiar alternative. Pygame should support all of these. 3.

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