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Audio QML Type | Qt Multimedia 5.15.8
https://doc.qt.io/qt-5/qml-qtmultimedia-audio.html
The default is 1. mediaObject : variant. This property holds the native media object. It can be used to get a pointer to a QMediaPlayer object in order to integrate with C++ code. QObject*qmlAudio;// The QML Audio object QMediaPlayer*player = qvariant_cast<QMediaPlayer*>(qmlAudio->property("mediaObject"));
Qt Audio Engine QML Types | Qt Multimedia 5.15.8
https://doc.qt.io/qt-5/qtaudioengine-qmlmodule.html
Qt Audio Engine is part of the Qt Multimedia module. Qt Audio Engine provides types for 3D positional audio playback and content management. The QML types can be imported into your application using the following import statement in your .qml file: import QtAudioEngine 1.15 Qt Audio Engine Features
SoundEffect QML Type | Qt Multimedia 5.15.8
https://doc.qt.io/qt-5/qml-qtmultimedia-soundeffect.html
Detailed Description. This type allows you to play uncompressed audio files (typically WAV files) in a generally lower latency way, and is suitable for "feedback" type sounds in response to user actions (e.g. virtual keyboard sounds, positive or negative feedback for popup dialogs, or game sounds). If low latency is not important, consider ...
Qt Multimedia QML Types | Qt Multimedia 5.15.8
https://doc.qt.io/qt-5/qtmultimedia-qmlmodule.html
Qt Audio Engine Qt Audio Engine provides types for 3D positional audio playback and content management. These types can be imported into your application using the following import statement in your .qml file: import QtAudioEngine 1.15
qt - Audio Qml Failure - Stack Overflow
https://stackoverflow.com/questions/53333960/audio-qml-failure
this is the .pro file. # Add more folders to ship with the application, here folder_01.source = qml/SweetCandy folder_01.target = qml DEPLOYMENTFOLDERS = folder_01 # Additional import path used to resolve QML modules in Creator's code model QML_IMPORT_PATH = # The .cpp file which was generated for your project. Feel free to hack it.
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