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Android AudioRecord.read returns an array of 0 items ...

    https://stackoverflow.com/questions/16765312/android-audiorecord-read-returns-an-array-of-0-items
    Log.i(TAG, "read"); for (int i = 0; i < readSize; i++) { output.writeShort(mBuffer[i]); sum += mBuffer[i] * mBuffer[i]; } Log.i(TAG, "summed up"); if (readSize > 0) { Log.i(TAG, "readSize2= "+readSize); Log.i(TAG, "setting progress"); amplitude = sum / readSize; Log.i(TAG, "amplitude= " + amplitude); Log.i(TAG, "sqrt= " + Math.sqrt(amplitude)); } else { Log.i(TAG, …

Android AudioRecord.read returns an array of 0 items

    https://www.py4u.net/discuss/663768
    Log.i(TAG, "read"); for (int i = 0; i < readSize; i++) { output.writeShort(mBuffer[i]); sum += mBuffer[i] * mBuffer[i]; } Log.i(TAG, "summed up"); if (readSize > 0) { Log.i(TAG, "readSize2= "+readSize); Log.i(TAG, "setting progress"); amplitude = sum / readSize; Log.i(TAG, "amplitude= "+ amplitude); Log.i(TAG, "sqrt= "+ Math.sqrt(amplitude)); } else { Log.i(TAG, "readsize <= 0"); } } catch …

android audiorecord read returns 0 - bmdgroup.in

    https://bmdgroup.in/ppzfy/android-audiorecord-read-returns-0
    Call audiorecord.read ( ) returns bytes Java code examples for with.aac extension using AudioRecord.! Android that manage recording and android audiorecord read returns 0 audio the overlap ( in samples ) and audio data in that. That startRecording is being called on an uninitialized object, new AudioRecordThread to bring you.

C++ (Cpp) AudioRecord::read Examples - HotExamples

    https://cpp.hotexamples.com/examples/-/AudioRecord/read/cpp-audiorecord-read-method-examples.html
    When doing so, we will have to prevent the // AudioSystem callback to be called while in critical section (in case of media server // process crash for instance) recordBuff = (jbyte *)env->GetByteArrayElements(javaAudioData, NULL); if (recordBuff == NULL) { LOGE("Error retrieving destination for recorded audio data, can't record"); return 0; } // read the new audio data from …

AudioRecord.Read Method (Android.Media) | Microsoft …

    https://docs.microsoft.com/en-us/dotnet/api/android.media.audiorecord.read
    one of #READ_BLOCKING, #READ_NON_BLOCKING. <br>With #READ_BLOCKING, the read will block until all the requested data is read. <br>With #READ_NON_BLOCKING, the read will return immediately after reading as much audio data as possible without blocking.

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