We have collected the most relevant information on Real Time Audio Engine. Open the URLs, which are collected below, and you will find all the info you are interested in.
Dear API – Real-time Audio VR Engine on the App Store
https://apps.apple.com/us/app/dear-api-real-time-audio-vr-engine/id965046856
Dear API is our Real-time Audio VR Engine to control directional sound sources in 3D space. This App provides a 3D Audio experience by controlling the sound sources position by turning the device around you. 1. Select a sound and press PLAY to start. 2. Point the device in any direction around you to position the sound source. 3.
HDX RealTime Media Engine (latest Current Release …
https://www.citrix.com/downloads/citrix-receiver/additional-client-software/hdx-realtime-media-engine-latest.html
The HDX RealTime Media Engine is a plug-in to the Citrix Receiver to support clear, crisp high-definition audio-video calls, particularly with Microsoft Skype® for Business. Users can seamlessly participate in audio-video or audio-only calls to and from other HDX RealTime Media Engine users, native Skype® for Business and Lync® client users, and other …
FMOD Core: The real-time adaptive audio engine
https://www.fmod.com/core
FMOD Core: The real-time adaptive audio engine. Built for speed - FMOD Core provides fast and flexible access to low-level audio primitives.
swift - Realtime Audio with AVAudioEngine - Stack Overflow
https://stackoverflow.com/questions/24383080/realtime-audio-with-avaudioengine
So, instead, the engine itself provides you a render block that you can search and cache, and then later use this render block to render the engine from the real-time context. The next thing is -- to do, is to set up your input node so that you can provide your input data to …
Audio Engine Design – OpenAV
http://openavproductions.com/audio-engine-design/
So its easy to see that a lot of different factors come into play when designing a real-time safe, multi-track, side-chain-capable, sample-accurate, time-stretching and multi-threaded audio engine. The Question. The first thing to concider is should we start processing at the start of a “track” or “chain” of signal-processors, and work ...
Real time audio synthesis of vehicle engine noise - YouTube
https://www.youtube.com/watch?v=7APK2RuTzZc
This video presents gSynthCreator, a tool for creating sound grains of complex harmonic signals like car engine noise. The approach is based on granular synt...
c++ - Good library for realtime audio (both sending and ...
https://stackoverflow.com/questions/8725950/good-library-for-realtime-audio-both-sending-and-receiving
It's a real-time C++ audio engine that allows you to create and route audio systems in real-time. Basically, the engine takes care of all the audio routing and gives you a simple platform for creating system components (E.g. "Network Input Feed" component connected to a "Low-Pass Filter" connected to a "File Recorder"). It's very easy to use. Here's an …
Visualizing the invisible: the sound of real and virtual ...
https://www.unrealengine.com/en-US/spotlights/visualizing-the-invisible-the-sound-of-real-and-virtual-worlds
Cundall is one company currently exploring the use of the advanced sound capabilities in Unreal Engine for real-time simulation. It won’t be long before real-time audio simulations can be used to demonstrate how different surface finishes facilitate speech intelligibility in a lecture theater, how music sounds in an auditorium, or how the choice of …
Now you know Real Time Audio Engine
Now that you know Real Time Audio Engine, we suggest that you familiarize yourself with information on similar questions.