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11.5.2. Recording SuperCollider's Output (Tutorial)

    https://docs.fedoraproject.org/en-US/Fedora/14/html/Musicians_Guide/sect-Musicians_Guide-SC-Recording_SuperColliders_Output.html
    Seconds is usually the most appropriate unit with which to measure a SuperCollider recording. Add a stereo track (or however many channels desired), and rename it it "SuperCollider." Use Ardour (the "Track/Bus Inspector" window) or QjackCtl to connect the "SuperCollider" track to SuperCollider's outputs.

Recorder | SuperCollider 3.12.2 Help

    https://doc.sccode.org/Classes/Recorder.html
    A Recorder allows you to write audio to harddisk, reading from a given bus and a certain number of channels, relative to a given node. A Server has one instance, which is accessible also through the ScIDE. You can use the server directly to record its output. This functionality is also available through the recording button on the server windows.

audio - Recording a WAV file using SuperCollider - Stack ...

    https://stackoverflow.com/questions/22370055/recording-a-wav-file-using-supercollider
    Obviously, at the point you START recording, there's no sound in the Buffer, so SuperCollider is doing exactly as you ask and writing the empty silent Buffer out as a file. Solutions: The most basic solution is to invoke one function to start recording, and a separate function when it's time to write to disk.

Recording in SuperCollider (WIP) - supercollider ...

    https://github-wiki-see.page/m/supercollider/supercollider/wiki/Recording-in-SuperCollider-%28WIP%29
    Unfortunately the most important part, non-real-time recording, is currently incomplete. Recording with Server:record. After making sure the server is booted, this is how you record in SuperCollider: Server.default.record; That's it. To stop recording, run Server.default.stopRecording or hit Cmd+Period. SuperCollider outputs the recording to an AIFF file whose path is printed in the …

SuperCollider Mini Tutorial: 1. Recording to an Audio File ...

    https://www.youtube.com/watch?v=HCRXImVxgxw
    A few tips on recording the output of SuperCollider to an audio file for use with other software.You can support these tutorials on Patreon for early access,...

SuperCollider Demo: Recording Sound Synthesis - YouTube

    https://www.youtube.com/watch?v=1hAnTOoXZHs
    Hey, everyone! I spent the week troubleshooting in SuperCollider, and so, rather than putting out a tutorial, I put together a real-time recording of sound s...

Multichannel Audio Recording/Routing on Windows 10 · …

    https://github.com/supercollider/supercollider/issues/4895
    I am trying to record multichannel audio on Supercollider. I am using Tidalcycles and I can see with s.meter that I get the audio multichannel in Supercollider. But I cannot hear any sound after third channel (after d3 or orbit 2) from speakers. Same with recording the audio, in the output file there is no more than 3 channels.

in SuperCollider what is the best way to render a sound a ...

    https://stackoverflow.com/questions/6737972/in-supercollider-what-is-the-best-way-to-render-a-sound-a-file
    // start something to record x = Synth.new("bubbles"); // allocate a disk i/o buffer b= Buffer.alloc(s, 65536, 2); // create an output file for this buffer, leave it open b.write("~/diskouttest.aiff".standardizePath, "aiff", "int16", 0, 0, true); // create the diskout node; making sure it comes after the source d = Synth.tail(nil, "help-Diskout", ["bufnum", b]); // stop …

Pattern Guide Cookbook 05: Using Samples | …

    https://doc.sccode.org/Tutorials/A-Practical-Guide/PG_Cookbook05_Using_Samples.html
    SuperCollider specifies tempo as beats per second, so we need the reciprocal: 1 / 0.695339 = 1.4381474359988 beats/second (86.289 bpm). Playback tempo: In principle, you can choose any tempo you like. The loop-segment player should provide a rate parameter, where the rate is desiredTempo / originalTempo.

SuperCollider & Ableton Live - Ableton Forum

    https://forum.ableton.com/viewtopic.php?t=90253
    Once Soundflower is installed, you will find it as an input option in the "Audio from" drop-down menu on a Live audio track. All you need to do then is enable record in Live on that track, and set the audio output of SuperCollider to Soundflower, and you should be ready to go. Hope this helps, Martin

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