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(RTS) Real AI Traffic Audio For Flight Simulator - YouTube

    https://www.youtube.com/watch?v=EHqgfOMDFTs
    New From Skysong Soundworks!Bring Your Simulator To Life!Available at www.fspilotshop.com

AIO analog input/output audio by RTS Intercoms

    https://products.rtsintercoms.com/na/en/aio-analog-input-output-audio/
    Each audio connection uses a twisted pair of wires, and the electrical signal is electronically balanced. This allows analog audio to be sent over long distance without noise or other audio artifacts. AIO is supported by all RTS keypanels, including legacy panels. AIO can use an RJ12 or an RJ45 connector.

RTS AI: Problems and Techniques

    https://www.cs.mun.ca/~dchurchill/pdf/ecgg15_chapter-rts_ai.pdf
    The eld of Real-Time Strategy (RTS) game Arti cial Intelligence (AI) has advanced signi cantly in the past few years, partially thanks to competitions as the \ORTS RTS Game AI Competition" (held from 2006 to 2009), the \AIIDE StarCraft AI Competition" (held since 2010), and the \CIG StarCraft RTS AI Competition" (held since 2011).

RTS Games as Test–Bed for Real–Time AI Research

    https://skatgame.net/mburo/ps/ORTS-JCIS03.pdf
    teams, etc. — and real–time strategy (RTS) games where players command armies which clash in real–time. The common elements of simulation games are severe time constraints on player actions and a strong demand of real–time AI which must be capable of solving real–world decision tasks quickly and satisfactorily. Popular

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