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SDL :: View topic - ALSA/OSS linux audio driver priorities
https://forums.libsdl.org/viewtopic.php?p=9414
Hey, I recently found out that SDL prefers using OSS audio over ALSA audio in Linux. This is a bit of a problem on systems using ALSA's software mixing (dmix), because ALSA's OSS emulation doesn't do any software-mixing at all unless the OSS-using program is run through aoss, which results either in no sound or blocking other apps (including ALSA ones) from using sound while …
FS#9247 : SDL uses OSS not ALSA
https://bugs.archlinux.org/task/9247
AFAIR SDL uses OSS only if it's available (alsa-oss installed). Comment by Rodrigo Coacci (rcoacci) - Saturday, 19 January 2008, 18:21 GMT Well, I'm using fretsonfire, and unless I explicitly tell SDL to use alsa with export SDL_AUDIODRIVER=alsa it uses OSS, and I …
SDL and OSS | The FreeBSD Forums
https://forums.freebsd.org/threads/sdl-and-oss.2874/
I can't seem to figure this one out.. I've tried 2 games, freeciv and cube, both use SDL. Video works perfectly but I have no sound. Soundcard is detected by oss: dice@williscorto:~>ossinfo Version info: OSS 4.1 (b 1051/200903052303) (0x00040100) BSD Platform: FreeBSD/i386 7.1-STABLE...
SDL_envvars - Simple DirectMedia Layer
https://www.libsdl.org/release/SDL-1.2.15/docs/html/sdlenvvars.html
The audio device to use, if SDL_PATH_DSP isn't set. SDL_AUDIODRIVER. Selects the audio driver for SDL to use. Possible values, in the order they are tried if this variable is not set: openbsd (OpenBSD) dsp (OSS /dev/dsp: Linux, Solaris, BSD etc) alsa (Linux) pulse (PulseAudio daemon) audio (Unix style /dev/audio: SunOS, Solaris etc) AL (Irix) artsc
FAQUsingSDL - SDL Wiki
https://wiki.libsdl.org/FAQUsingSDL
You can disable this behavior by setting the environment variable: SDL_VIDEO_ALLOW_SCREENSAVER=1 This can be set globally for the user or on a per-application basis in code. In SDL 2.0.2 this can also be changed by setting the hint SDL_HINT_VIDEO_ALLOW_SCREENSAVER. Additionally, SDL 2.0 provides the function …
SDL_AudioSpec - SDL Wiki
https://wiki.libsdl.org/SDL_AudioSpec
See SDL_AudioFormat for more info.. channels specifies the number of output channels. As of SDL 2.0, supported values are 1 (mono), 2 (stereo), 4 (quad), and 6 (5.1). samples specifies a unit of audio data. When used with SDL_OpenAudioDevice() this refers to the size of the audio buffer in sample frames. A sample frame is a chunk of audio data of the size specified in format …
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