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Known Issue: Crackly Audio on Linux (WITH FIX) :: Enter ...
https://steamcommunity.com/app/311690/discussions/1/371918937284111424/
env SDL_AUDIODRIVER="alsa" steam steam://rungameid/311690 and (2) Nice, that works. It works in SET LAUNCH OPTIONS... too so you don't need to worry about how you start Steam: SDL_AUDIODRIVER="alsa" %command% UPDATE: once again, from the wonderful Tardigrade: I figured out how to make SDL_AUDIODRIVER="alsa" solution work.
c++ - Unable to set up SDL2 to run with audio (alsa) on ...
https://stackoverflow.com/questions/64706266/unable-to-set-up-sdl2-to-run-with-audio-alsa-on-linux-ubuntu-20-04-using-conan
What about just --build=all?It should compile all dependencies, but I'm not sure it will compile their dependencies as well. Ideally you want to identify which of the libraries you put in your conanfile actually depends on "libasound" and use --build=identified_library.Also, by identifying the library you can post an issue in that library's conan recipe repository.
No sound with ALSA and ArchLinux x86_64 :: Steam Universe
https://steamcommunity.com/groups/steamuniverse/discussions/0/666827974779527267/
I tried a lot of stuff so start Steam with this command: SDL_AUDIODRIVER = alsa steam It was walking yesterday to play Counter Strike Source, but the estimated delivery impossilble have any sound! I completely reinstall Steam, I run several commands "export SDL_AUDIODRIVER=alsa", but nothing works.
Can't Get Sound to Work in Metro 2033 Redux : linux_gaming
https://www.reddit.com/r/linux_gaming/comments/6h4dff/cant_get_sound_to_work_in_metro_2033_redux/
SDL_AUDIODRIVER=alsa %command% in the launch options but that didn't help. I apologize if this is due to me not having something installed but this hasn't happened on any other game other than Metro. Any help is appreciated.
[Solved] ALSA cannot find card '0' in new x server ...
https://bbs.archlinux.org/viewtopic.php?id=142365
export SDL_AUDIODRIVER=alsa didnt work, I have sound but what I experienced is huge slowdowns. ... I noticed that the problem occurs when I run a game in another x session with the command: xinit /usr/bin/mygame -- :1. In this case it seems that X (or ALSA) do not find card '0'
PulseAudio and SDL1.2 vs. SDL2.0 -> SDL_AUDIODRIVER ...
https://github.com/ValveSoftware/steam-for-linux/issues/1849
To have sound in steam on openSUSE, I need to start from the command line with: SDL_AUDIODRIVER=pulseaudio steam. Is this related to what your telling us ? I am asking this because I was told by an opensuse user, that ubuntu vs suse and arch on the other hand used a different name. Pulse vs pulse audio.
[Linux] - How do i setup which sound card to use with ...
https://www.reddit.com/r/MAME/comments/cernhz/linux_how_do_i_setup_which_sound_card_to_use_with/
Run mame with -verbose -sound portaudio -pa_api ALSA option and look at the terminal for PortAudio: ALSA: output. At home I use a Home Theater, so I choose the card PortAudio: ALSA: "Xonar STX II: Digital (hw:0,0)" so the complete mame command will be: ./mame64 -verbose -sound portaudio -pa_api ALSA -pa_device "Xonar STX II: Digital (hw:0,0)"
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