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SDL_AudioSpec - SDL Wiki
https://wiki.libsdl.org/SDL_AudioSpec
SDL_AudioSpec. A structure that contains the audio output format. It also contains a callback that is called when the audio device needs more data. Data Fields
SDL_AudioSpec - SDL Library Documentation
https://documentation.help/SDL/sdlaudiospec.html
The SDL_AudioSpecstructure is used to describe the format of some audio data. This structure is used by SDL_OpenAudioand SDL_LoadWAV. While all fields are used by SDL_OpenAudioonly freq, format, samplesand channelsare used by SDL_LoadWAV. We will detail these common members here. See Also SDL_OpenAudio, SDL_LoadWAV previous pagestartnext page Menu
SDL_AudioSpec - Simple DirectMedia Layer
https://www.libsdl.org/release/SDL-1.2.15/docs/html/sdlaudiospec.html
Description The SDL_AudioSpec structure is used to describe the format of some audio data. This structure is used by SDL_OpenAudio and SDL_LoadWAV. While all fields are used by SDL_OpenAudio only freq, format, samples and channels are used by SDL_LoadWAV. We will detail these common members here.
sdl_audiospec(3): Audio Specification Structure - Linux ...
https://linux.die.net/man/3/sdl_audiospec
The SDL_AudioSpec structure is used to describe the format of some audio data. This structure is used by SDL_OpenAudio and SDL_LoadWAV. While all fields are used by SDL_OpenAudio only freq, format, samples and channels are used by SDL_LoadWAV. We will detail these common members here. freq The number of samples sent to the sound device every second.
SDL::AudioSpec - metacpan.org
https://metacpan.org/pod/SDL::AudioSpec
The SDL::AudioSpec structure is used to describe the format of some audio data. This structure is used by SDL::Audio::open_audio and SDL::Audio::load_wav. While all fields are used by SDL::Audio::open_audio, only freq, format, samples and channels are used by SDL::Audio::load_wav. We will detail these common members here. METHODS freq
SDL: SDL_AudioSpec Struct Reference
https://happiness_follows.gitee.io/doc_translate/SDL2-2.0.7/html/d1/d75/struct_s_d_l___audio_spec.html
SDL_AudioCallbackSDL_AudioSpec::callback. Callback that feeds the audio device (NULL to use SDL_QueueAudio()). Definition at line 186offile SDL_audio.h. channels. Uint8SDL_AudioSpec::channels. Number of channels: 1 mono, 2 stereo. Definition at …
Audio Examples - Simple DirectMedia Layer
https://www.libsdl.org/release/SDL-1.2.15/docs/html/guideaudioexamples.html
Opening the audio device. SDL_AudioSpec wanted; extern void fill_audio (void *udata, Uint8 *stream, int len); /* Set the audio format */ wanted.freq = 22050; wanted.format = AUDIO_S16; wanted.channels = 2; /* 1 = mono, 2 = stereo */ wanted.samples = 1024; /* Good low-latency value for callback */ wanted.callback = fill_audio; wanted.userdata = NULL; /* Open the audio device, …
SDL_LoadWAV - SDL Wiki - Simple DirectMedia Layer
https://wiki.libsdl.org/SDL_LoadWAV
SDL_LoadWAV Use this function to load a WAVE from a file. Syntax SDL_AudioSpec* SDL_LoadWAV (const char* file, SDL_AudioSpec* spec, Uint8** audio_buf, Uint32* audio_len) Function Parameters Return Value <<Include (SDL_LoadWAV_RW, , , from="== Return Value ==", to="== Code Examples")>> Code Examples
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