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android - SimpleAudioEngine, background Volume down …
https://stackoverflow.com/questions/28672964/simpleaudioengine-background-volume-down-on-playeffect-then-back-up
The problem is that i dont know how would i get playEffect end, this code "instantly" sets background music to 1. How would I put volume on Background music to 0.1 for the duration of PlayEffect. android cocos2d-x simpleaudioengine
simpleaudioengine - Is it possible to adjust the sound ...
https://stackoverflow.com/questions/8344845/is-it-possible-to-adjust-the-sound-volume-cocos2d
The backgroundMusicVolume property of the SimpleAudioEngine class can be used for this. - (float) backgroundMusicVolume [read, write, assign] //Background music volume. Range is 0.0f to 1.0f. This will only have an effect if willPlayBackgroundMusic returns YES
Cocos2d-x: SimpleAudioEngine Class Reference
https://docs.cocos2d-x.org/api-ref/cplusplus/v3x/de/d8f/class_cocos_denshion_1_1_simple_audio_engine.html
The volume of the background music within the range of 0.0 as the minimum and 1.0 as the maximum. ... Make sure to call SimpleAudioEngine::end() when the sound engine is not needed anymore to release allocated resources. Member Function Documentation. static SimpleAudioEngine*
cocos2dx基础篇(19)——音乐音效SimpleAudioEngine - 行业资讯 - …
https://www.yisu.com/zixun/73480.html
1、音乐音效介绍. 声音分为两类:背景音乐、音效。. (1)背景音乐:一般是贯穿整个游戏的音乐,时间长、重复次数少。. (2)音效: 一般是很短的那种声音特效,如砍杀、爆炸、走路等,短暂但使用比较频繁。. cocos2dx是一个跨平台的游戏引擎,它支持多种 ...
【Cocos2D-X 游戏引擎】初窥门径(9)播放音乐/音效_操千曲而 …
https://cxybb.com/article/Vestigge/8803632
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Giới Thiệu Audio trong Cocos2d-x 3.x.x — Lập Trình Game
https://www.stdio.vn/lap-trinh-game/gioi-thieu-audio-trong-cocos-2-d-x-3-x-x-32Kicg
// SimpleAudioEngine::getInstance()->resumeBackgroundMusic(); } Với các dòng comment cho SimpleAudioEngine, nếu đang sử dụng background music hay sound effect, hãy bỏ nó đi để sử dụng. Pre-Loading sound
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