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Skype high CPU usage - Microsoft Community

    https://answers.microsoft.com/en-us/skype/forum/all/skype-high-cpu-usage/26fca98a-b15c-4588-9669-a9fa0804228e
    Skype 8 has multiple processes running on my Windows 7 computer & when I resize Skype windows, it hogs 25-35% of my CPU usage. I'm running an i7 2600 CPU & 16GB of RAM & the new Skype 8 is the most bloated & sluggish feeling application I have on my computer. It is truly a terrible experience all around.

How to Fix Skype’s High CPU/Processor Usage in Windows 10

    https://orbisius.com/blog/fix-skype-high-cpu-usage-windows-10-p4133
    Skype check for updates - you have the latest version. Here's a video how to fix skype’s high cpu/processor usage. Set the default program associated with .htm files. Choose default program for each type in Windows 10. Choose default program for htm ext in Windows 10. The next step is to restart Skype or if it's easier for you you can restart ...

How to Fix Skype High CPU Usage Windows 10 - …

    https://www.technipages.com/how-to-fix-skype-high-cpu-usage-windows-10
    Troubleshooting Skype High CPU Usage on PC. Keep in mind that high CPU consumption may occur during the initial launch. The app is trying to catch up on history and check for updates. By the way, if you’re not running the newest Skype version, install the latest update and check if the high CPU usage problem persists.

PulseAudio High CPU Usage / Multimedia and Games / Arch ...

    https://bbs.archlinux.org/viewtopic.php?id=243110
    PulseAudio High CPU Usage. I've noticed that when playing games, PulseAudio uses a less than insignificant amount of CPU time and this doesn't seem to have any real valid reason. It's 0% when idle (as expected) but if a game is playing audio, it can be between 2 and 50%, depending on the game. Running Factorio for example causes Pulse to use 15 ...

PulseAudio – high CPU usage / Multimedia and Games / Arch ...

    https://bbs.archlinux.org/viewtopic.php?id=115292
    Pulseaudio CPU usage is just high. Try in /etc/pulse/daemon.conf the "trivial" resample method. resample-method= The resampling algorithm to use. Use one of src-sinc-best-quality, src-sinc-medium-quality, src-sinc-fastest, src-zero-order-hold, src-linear, trivial, speex-float-N, speex-fixed-N, ffmpeg. See the documentation of libsamplerate for ...

High CPU by PulseAudio / Desktop and Multimedia / Dev1 ...

    https://dev1galaxy.org/viewtopic.php?id=3743
    Posts: 55. High CPU by PulseAudio. Hi, A couple of days ago I noticed something was taking quite a lot of CPU load at rest (not sure when exactly it started though). It turned out that the task pulseaudio --start --log-target=syslog was continuously using 8-10% CPU. Right after reboot it was 0-1%, and now it's already 3-4%.

Skype High CPU Usage - forums.opensuse.org

    https://forums.opensuse.org/showthread.php/465679-Skype-High-CPU-Usage
    I'm on openSUSE 11.4, had recently some troubles with Kmix (eating my cpu resources). I've installed Skype beta 2.2.0.35 because 2.2.0.25 used 100% of my CPU. Unfortunately the upgrade didn't solve the problem - when I make a call Skype uses more than 100% of CPU. I've posted on the Skype forum, but if you have any useful thoughts or the same …

Why PulseAudio? – Vidar's Blog

    https://www.vidarholen.net/contents/blog/?p=21
    PulseAudio uses a high quality resampling algorithm by default. ALSA supports only one, a simple linear resampler. If, like most people, you can’t hear a difference anyways, you can configure PulseAudio to use a linear algorithm too by adding “resample-method = src-linear” in /etc/pulse/daemon.conf. CPU usage will drop from 10% to 1%!

How to remove PulseAudio and fix sound with ALSA and ...

    https://forums.linuxmint.com/viewtopic.php?t=32725
    Bug #362203 in pulseaudio (Ubuntu): “Skype high CPU use on 9.04 ... Yes, using pulseaudio with skype in 9.04 gives a leak of memory, but fortunately it is possible to avoid using pulseaudio with skype. ... https://bugs.launchpad.net/ubuntu/+sour ... bug/362203 Bug #362203: Skype high CPU use on 9.04 using pulse (and audio recording/sending delay >5sec)

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