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snd_rebuildaudiocache crashes the game :: Left 4 Dead 2 ...
https://steamcommunity.com/app/550/discussions/0/1746773321970672558/
Left 4 Dead 2 > General Discussions > Topic Details. humanitarian operation. Mar 11, 2020 @ 11:27am snd_rebuildaudiocache crashes the game I was using the command and it crashes the game after a couple of seconds I replaced the survivors sound files and was going to use the command to make the sound file work but it just crashes the game. ...
snd_rebuildaudiocache (Page 1) / Bug reports: Left 4 Dead ...
http://forums.ihatemountains.com/viewtopic.php?id=48
Re: snd_rebuildaudiocache. If you run the command from the main menu, it will freeze when the progress bar reaches the end. You can run it from within a single-player game, it should go off the screen then, but it will probably reappear …
Snd_rebuildaudiocache : l4d2 - reddit
https://www.reddit.com/r/l4d2/comments/jgnfns/snd_rebuildaudiocache/
Sort by: best. level 1. Laremi-SE. · 11m. Try snd_updateaudiocache - it will amend the new sounds to the cache instead of rebuilding it entirely, shouldn’t crash. If it still is, might need to go through which ones are causing the issue. 4. level 2. WtfTuko.
Left 4 Dead 2 Audio problem. - Left 4 Dead 2 - Giant Bomb
https://www.giantbomb.com/left-4-dead-2/3030-26782/forums/left-4-dead-2-audio-problem-428997/
Type snd_rebuildaudiocache in the game console in order to rebuild the game sound cache. Wait 5 minutes until the loading bar has become unresponsive, then manually shut down L4D2 in the task manager. 11 years ago #9 Edited By emkeighcameron leave the safehouse and put these into the command line: sv_cheats 1 director_panic_forever 1 11 years ago
[L4D2] manual sound installation [Left 4 Dead 2] [Tutorials]
https://gamebanana.com/tuts/10763
They must be .wav files encoded at 44100khz. Otherwise, the Source engine cannot play them. 2. Start Left 4 Dead 2, but don't load a map. Open the console and enter "snd\_rebuildaudiocache". You game will freeze for a minute or so. 3. When it unfreezes, type "snd\_updateaudiocache". Now restart L4D and you're good to go!
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