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AudioFlinger could not create track, status: -12; Error ...
https://stackoverflow.com/questions/9599059/audioflinger-could-not-create-track-status-12-error-creating-audiotrack
SoundPool: Error creating AudioTrack. Here's the code snipped from Beginning Android 4 Game Development source code provided here (see below). You get the explosion.ogg file there (in the trunk, find the /asset folder of Chapter 4 - Android Basics). You have to click on "View raw file" on your right to obtain the file.
Impossible to catch "Error creating AudioTrack" on …
https://github.com/libgdx/libgdx/issues/2586
badlogic commented on Nov 16, 2014. We are trying to catch this error in the only way possible, see AndroidSound#play: @Override public long play (float volume) { if (streamIds.size == 8) streamIds.pop (); int streamId = soundPool.play (soundId, volume, volume, 1, 0, 1); // standardise error code with other backends if (streamId == 0) return -1; …
E/SoundPool(3370): Error creating AudioTrack
https://groups.google.com/g/android-porting/c/1drTk4KQYZc
I am using lychee kernel 3.0.8, android 4.0.4. In kernel i select ALSA codec drivers.--- Advanced Linux Sound Architecture │ │ │ │ < > Sequencer support │ │
SoundPoolの連続再生でError creating AudioTrack! よい …
https://groups.google.com/g/android-group-japan/c/sqPTgbtcS1w
SoundPoolについては全く無知ですが エラーの内容からすると Trackを開きっぱなしにしていて もうこれ以上確保するリソースが無いと言っているようです。
android - AudioFlinger could not create track. status: -12 ...
https://stackoverflow.com/questions/11964623/audioflinger-could-not-create-track-status-12
mSoundPool.stop (mStreamID); mStreamID = mSoundPool.play (mRandID, mVolume, mVolume, 1, -1, 1f); In such case, first track is played ok, but when I switch sounds, next track gives this error. It seems that using looping, a buffer is somehow overloaded, and mSoundPool.stop cannot release resources immediately. Solution:
soundpool - What does "status -12" mean in Android ...
https://stackoverflow.com/questions/12471979/what-does-status-12-mean-in-android-audiotrack
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Android - Android Studio)soundPoolを使用するとアプリが停止 …
https://teratail.com/questions/182638
Android Studioでアプリを制作しています。. 問題. soundPoolを.playSound ()しようと試みるとアプリが停止する場合があります。. ・Nexus 4 (API 22) → 正常動作. ・Pixel C (API 22) → アプリが停止. エラーメッセージ. エラーメッセージを見るとaudio関連のエラーが散見さ …
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