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merge - Merging two audio files with sox while adjusting ...
https://stackoverflow.com/questions/58151663/merging-two-audio-files-with-sox-while-adjusting-their-volume#:~:text=Merging%20two%20audio%20files%20can%20be%20done%20with,files%20can%20be%20applied%20in%20this%20single%20command.
Merge 2 audio files in sox - Stack Overflow
https://stackoverflow.com/questions/9457020/merge-2-audio-files-in-sox
I am trying to merge 2 wave files into one file. The 2 files should start playing at the beginning of the new file. Independently of sound length. Running the following command does not give me this result. sox -M new_input.wav myrecording.wav output_test.aiff Are there other ways of achieving this through sox or other command line libraries?
Sox how to normalize volume of multiple audio files
https://sound.stackexchange.com/questions/39171/sox-how-to-normalize-volume-of-multiple-audio-files
I'm trying to integrate multiple sound effects (46 files), and multiple background music files (7 files) into an iOS game I'm currently developing. The volume levels of my downloaded audio assets are not well proportionate. Having absolutely no prior experience with sound design, google pointed me to normalization through sox.
command line - combine multiple audio files with slience ...
https://askubuntu.com/questions/631771/combine-multiple-audio-files-with-slience-between-each-audio-file-in-sox
sox track1.wav silence.wav track2.wav silence.wav ... output.wav. You can do that manually (as above), or we can loop the current directory with an inline for-loop. Something like this should work: sox -n -r 44100 -c 2 /tmp/silence.wav trim 0.0 2 sox $ (for f in *.wav; do echo -n "$f /tmp/silence.wav "; done) output.wav.
Batch joining/combining/mixing of sound files ...
https://gearspace.com/board/post-production-forum/1173299-batch-joining-combining-mixing-sound-files.html
The only thing missing is a correction of an automatic function of the "mix"-function in the SoX library. The process called mix, or -m as used in the script, changes audio volume of the output file when combining 2 or more audio files, at least when all files have the same channel configuration. This can be re-set or removed via some command.
linux - SoX - mixing two audio tracks but looping ...
https://unix.stackexchange.com/questions/497804/sox-mixing-two-audio-tracks-but-looping-repeating-only-one
got to use the pipe option -p, --sox-pipe otherwise the first command is not passing anything to stdout and the second command only gets one file for mixing: sox FAIL sox: Not enough input filenames specified. Using a pipe with the -p option does the job: sox one-bar.flac -p repeat 4 | sox - -m four-bars.wav output.flac.
Using SOX - Bill Poser
http://billposer.org/Linguistics/Computation/SoxTutorial.html
Using Sox to Combine Sound Files. With the -m flag, sox adds two input files together to produce its output. For example, the command: sox -m sine100.wav sine250.wav sine100-250.wav adds sine100.wav and sine250.wav, leaving the result in sine100-250.wav.
SoX
http://sox.sourceforge.net/sox.html
SoX first decompresses the input MP3 file, then applies the trim effect, and finally creates the output MP3 file by re-compressing the audio - with a possible reduction in fidelity above that which occurred when the input file was created. Hence, if what is ultimately desired is lossily compressed audio, it is highly recommended to perform all audio processing using lossless …
How to process audio files from the command line with …
https://www.yesik.it/blog/2018-sox
sh$ sox --combine multiply \ dual-mono.wav sin.wav \ -d. Formally speaking, we are modulating the amplitude of the double-mono input file with the sin wave. As a consequence, you may now hear the sound going from left to right and back in the stereo space.
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