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Call for Papers: Data-Based Spatial Audio Processing

    https://asmp-eurasipjournals.springeropen.com/spatial-audio#:~:text=The%20broadness%20of%20spatial%20audio%20research%20creates%20many,of%20interest%20include%20but%20are%20not%20limited%20to%3A
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Spatial Audio - Microsoft Research

    https://www.microsoft.com/en-us/research/project/spatial-audio/
    The temporal and spectral cues used by our auditory system to determine the direction of arrival of a sound source can be expressed in head-related transfer functions (HRTFs). HRTFs are measurements that capture the directivity patterns of human ears, that is, the way sound, arriving from a certain direction, reaches the lef…

spatialaudio.net | Research Trends in Spatial Audio

    http://spatialaudio.net/
    The avoidance of spatial aliasing is a major challenge in the practical implementation of Sound Field Synthesis. Such methods aim at a physically accurate reconstruction of a desired sound field inside a target region …

HP Labs spatial audio research adds powerful presence …

    https://garage.hp.com/us/en/hp-labs/hp-labs-spatial-audio-research-adds-powerful-presence-to-vr-and-other-environments.html
    “At its simplest, spatial audio recreates the perception of localization using psychoacoustically-motivated signal processing techniques,” explains Sunil Bharitkar, HP Distinguished Technologist and audio research lead …

Spatial Audio Research Papers - Academia.edu

    https://www.academia.edu/Documents/in/Spatial_Audio
    SoundDelta: A study of audio augmented reality using WiFi-distributed Ambisonic cell rendering. SoundDelta is an art/research project that produced several public audio augmented reality art-works.These spatial soundscapes were comprised of virtual sound sources located in a designated terrain such as a town square.

Spatial Audio and its Applications - Microsoft Research

    https://www.microsoft.com/en-us/research/video/spatial-audio-and-its-applications/
    The realism in rendering audio improved substantially with introducing the stereo (2.0) and surround sound (5.1 and 7.1). Still, until the recently announced Dolby Atmos (7.4.1), the audio world in the …

Call for Papers: Data-Based Spatial Audio Processing

    https://asmp-eurasipjournals.springeropen.com/spatial-audio
    Spatial audio is one of the enabling technologies for the development of immersive applications, including the creation of enhanced entertainment experiences, gaming, telepresence or virtual and augmented reality. Spatial audio includes a wide range of techniques for capturing, processing and rendering auditory scenes, covering diverse but complementary aspects of audio signal …

S3A Spatial Audio – S3A: Future Spatial Audio for an ...

    http://www.s3a-spatialaudio.org/
    The S3A project is a research collaboration between internationally leading experts in 3D audio and visual processing at the Universities of Surrey, Salford and Southampton and BBC R&D. The partnership aims to unlock the creative potential of 3D sound to provide immersive experiences to the general public at home or on the move.

Spatial Audio Research Intern - Audio Jobs - Soundlister.com

    https://soundlister.com/audio-job/spatial-audio-research-intern/
    By Adriane Kuzminski | Audio Jobs. Wanted: Associate Audio Producer, Senior Sound Designer, Audio Designers, Sound Engineer Intern, VR Audio Research Intern, Audio Artist, AV Production Specialist, Senior Audio Artist, Audio Test Engineer, Senior Audio Programmer, Spatial Audio Research Intern, Senior Engineer, Sound Design Specialist, and ...

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