We have collected the most relevant information on Supercollider Audio Unit. Open the URLs, which are collected below, and you will find all the info you are interested in.


SuperColliderAU | SuperCollider 3.11.2 Help

    https://depts.washington.edu/dxscdoc/Help/Guides/SuperColliderAU.html
    SuperColliderAU is an AudioUnit wrapper that allows using SuperCollider servers inside AudioUnits hosts on macOS. The embedded server may be controlled over OSC as usual. In addition, it may be packed with a synth definition and a configuration file that defines its parameters. Installing

SuperCollider - The Bela Knowledge Base

    https://learn.bela.io/using-bela/languages/supercollider/
    scsynth is the audio core of the platform which features hundreds of unit generators (UGens, the SuperCollider term for a plugin) for analysis, synthesis and processing sclang is the interpreted programming language (i.e. instructions can be executed directly without compilation) that acts as the algorithmic and sequencing heart of SuperCollider that controls scsynth via Open Sound …

SuperCollider » Audio/code examples

    http://supercollider.sourceforge.net/audiocode-examples/
    An illustration of granular synthesis, using SuperCollider’s TGrains unit-generator. (The example is based on code in the TGrains helpfile.) // Boot the server s.boot; // Load an audio file s.sendMsg(\b_allocRead, 10, “sounds/a11wlk01.wav”); // Now define the granular synth ({var b = 10, trate, dur; trate = MouseY.kr(2,120,1); dur = 1.2 / trate;

The SuperCollider Home Page

    https://audiosynth.com/
    See a paper on SuperCollider 1.0 that was presented at ICMC96 in Hong Kong. Computer Music Journal review of version 1; See a screenshot of SuperCollider 1.0; List of unit generators in version 2.0; Archives of the sc-users mailing list from July 1996 to Dec 2001 for more recent dates, see sc-users link above.

GitHub - supercollider/supercollider: An audio server ...

    https://github.com/supercollider/supercollider
    SuperCollider is a platform for audio synthesis and algorithmic composition, used by musicians, artists, and researchers working with sound. It consists of: scsynth, a real-time audio server with hundreds of unit generators ("UGens") for audio analysis, synthesis, and processing. supernova, an alternative server to scsynth with support for parallel DSP on multi-core processors.

Supercollider - GitHub Pages

    https://xamat.github.io/Thesis/html-thesis/node82.html
    Supercollider. Supercollider [ McCartney, 2002, Pope, 2004 ] is a language for sound and image processing developed by James McCartney. It can be considered as a Music-N style language in its use of unit generators and other concepts such as instrument, orchestra or events. Nevertheless it presents important differences in respect to traditional Music-N languages …

11.5.2. Recording SuperCollider's Output (Tutorial)

    https://docs.fedoraproject.org/en-US/Fedora/14/html/Musicians_Guide/sect-Musicians_Guide-SC-Recording_SuperColliders_Output.html
    Seconds is usually the most appropriate unit with which to measure a SuperCollider recording. Add a stereo track (or however many channels desired), and rename it it "SuperCollider." Use Ardour (the "Track/Bus Inspector" window) or QjackCtl to connect the "SuperCollider" track to SuperCollider's outputs.

Server Architecture | SuperCollider 3.12.0 Help

    https://doc.sccode.org/Reference/Server-Architecture.html
    Synths are created from Synth Definitions. Synth Definition files are created by the SuperCollider language application and are loaded into the synth server. Synth Definitions are referred to by name. Audio Buses. Synths send audio signals to each other via a single global array of audio buses. Audio buses are indexed by integers beginning with zero.

Now you know Supercollider Audio Unit

Now that you know Supercollider Audio Unit, we suggest that you familiarize yourself with information on similar questions.