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Play A Sound Using AVAudioPlayer [Swift 5 Example]

    https://www.advancedswift.com/play-a-sound-in-swift/#:~:text=Play%20A%20Sound%20Using%20AVAudioPlayer%20In%20Swift%201,A%20Sound%20From%20A%20File%20In%20Swift.%20
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Play A Sound Using AVAudioPlayer [Swift 5 Example]

    https://www.advancedswift.com/play-a-sound-in-swift/
    Play A Sound Using AVAudioPlayer In Swift Get A Local Sound File URL. The first step to load a sound file. ... This example uses a custom Swift error SoundError. Configure An AVAudioSession. The next step is to configure an AVAudioSession with an AVSession.Category. The AVSession. Activate An ...

audio - How to Play Sound File in Swift 2 - Stack Overflow

    https://stackoverflow.com/questions/34633915/how-to-play-sound-file-in-swift-2
    How to Play Sound File in Swift 2. Bookmark this question. Show activity on this post. I am using below code, but no sound is heard. var audioPlayer:AVAudioPlayer? override func viewDidLoad () { super.viewDidLoad () let path = NSBundle.mainBundle ().pathForResource ("SecondBeep", ofType: "wav") let url = NSURL.fileURLWithPath (path!) do { try audioPlayer = …

Swift play audio file code snippet | StackTuts

    https://stacktuts.com/swift-play-audio-file
    Example 1: swift play audio file. import AVFoundation var player: AVAudioPlayer? func playSound() { guard let url = Bundle.main.url(forResource: "soundName", withExtension: "mp3") else { return } do { try AVAudioSession.sharedInstance().setCategory(.playback, mode: .default) try AVAudioSession.sharedInstance().setActive(true) player = try AVAudioPlayer(contentsOf: …

Play audio file and save to document directory in iOS (Swift)

    https://mobikul.com/play-audio-file-save-document-directory-ios-swift/
    Some time we need to play a songs in application by using URL or pre save audio file. for this we need to follow some steps: Steps are : 1: Avaudio player provides this facility; Declare AVaudio player. import UIKit import AVFoundation var audioPlayer:AVAudioPlayer! class ViewController: UIViewController { override func viewDidLoad () { super.viewDidLoad () // Do …

How to play sounds using AVAudioPlayer - free Swift 5.4 ...

    https://www.hackingwithswift.com/example-code/media/how-to-play-sounds-using-avaudioplayer
    Swift version: 5.4. Paul Hudson @twostraws May 28th 2019. The most common way to play a sound on iOS is using AVAudioPlayer, and it's popular for a reason: it's easy to use, you can stop it whenever you want, and you can adjust its volume as often as you need. The only real catch is that you must store your player as a property or other variable that won't get …

GitHub - tanhakabir/SwiftAudioPlayer: Streaming and ...

    https://github.com/tanhakabir/SwiftAudioPlayer
    SwiftAudioPlayer. Swift-based audio player with AVAudioEngine as its base. Allows for: streaming online audio, playing local file, changing audio speed (3.5X, 4X, 32X), pitch, and real-time audio manipulation using custom audio enhancements. This player was built for podcasting. We originally used AVPlayer for playing audio but we wanted to manipulate audio that was being …

How to Play Custom Audio in Swift Playgrounds for iPad ...

    https://betterprogramming.pub/how-to-play-custom-audio-in-swift-playgrounds-for-ipad-77fe9798732b
    Open the Swift Playgrounds app, then either create a new playground or open an existing one. After that, to import the audio file: Press the “+” icon. Tap the paper icon. Tap “Insert From…”. Then, select the file that you downloaded! This will import your audio file into your playground project. 3.

How to play audio file on iOS in Swift 4 - Ghost

    https://jayeshkawli.ghost.io/playing-audio-file-on-ios-with-swift/
    Playing the audio file; Next, in order to play audio we will need the full path of audio file in the local directory. Swift offers the simple way to achieve it, Assuming out file name is openmenu.wav we can use Bundle API to get full path which takes two parameters, viz. file name and extension and outputs the full URL.

GitHub - tbaranes/AudioPlayerSwift: AudioPlayer is a ...

    https://github.com/tbaranes/AudioPlayerSwift
    // Initialize let audioPlayer = AudioPlayer (" sound.mp3 ") // Start playing audioPlayer. play () // Stop playing with a fade out audioPlayer. fadeOut () See the samples project to see advanced usage Installation

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