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Designing Audio Effect Plugins in C++: For AAX, AU, and ...
https://www.routledge.com/Designing-Audio-Effect-Plugins-in-C-For-AAX-AU-and-VST3-with-DSP-Theory/Pirkle/p/book/9781138591936#:~:text=Sections%20include%20the%20basics%20of%20audio%20signal%20processing%2C,fully%20coded%20C%2B%2B%20audio%20signal-processing%20objects%20are%20included.
Audio Programming Book
http://mitp-content-server.mit.edu:18180/books/content/sectbyfn?collid=books_pres_0&id=7385&fn=9780262014465_ind_0001.pdf
Contents Foreword by Max V. Mathews xi Preface xiii Acknowledgments xv Introduction xxi C Programming Basics 0 An Overview of the C Language with Some Elements of CBB 3 Victor Lazzarini and Richard Boulanger 1 Programming in C 55 Richard Dobson Audio Programming Basics 2 Audio Programming in C 185 Richard Dobson 3 Working with Audio Streams 329 ...
The Audio Programming Book | The MIT Press
https://mitpress.mit.edu/books/audio-programming-book
The Audio Programming Book is an invaluable resource for composers, sound designers, and programmers. The contributors have done an outstanding job of communicating not only the technology but also the artistry of programming …
Game Audio Programming 2 - books.google.com
https://books.google.com/books/about/Game_Audio_Programming_2.html?id=UDgPEAAAQBAJ
Welcome to the second volume of Game Audio Programming: Principles and Practices – the first series of its kind dedicated to the art of game audio programming! This volume features more than 20 chapters containing advanced techniques from some of the top game audio programmers and sound designers in the industry. This book continues the …
Game Audio Programming: Principles and Practices - 1st ...
https://www.routledge.com/Game-Audio-Programming-Principles-and-Practices/Somberg/p/book/9780367658342
Welcome to Game Audio Programming: Principles and Practices! This book is the first of its kind: an entire book dedicated to the art of game …
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