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UbiSoft Audio Stream Decoder - Page 5 - XeNTaX

    https://forum.xentax.com/viewtopic.php?t=3156&start=60
    Re: UbiSoft Audio Stream Decoder. Post. by Zench » Mon May 17, 2010 10:10 pm. To list all of the tracks in a particular file, use the -S switch instead of the -n one. All -n does is output some (usually useless) information about whatever it's currently decoding. Thus an output file would need to be specified.

UbiSoft Audio Stream Decoder - XeNTaX

    https://forum.xentax.com/viewtopic.php?t=3156
    UbiSoft Audio Stream Decoder. I have been writing a program called DecUbiSnd to decode audio from UbiSoft streams. There is a command line part and a graphical part. For those of you who have been following along, this is just the next version. Most games that have been developed by UbiSoft use this codec, even for multiple platforms.

UbiSoft Audio Stream Decoder - Page 6 - XeNTaX

    https://forum.xentax.com/viewtopic.php?t=3156&start=75
    UbiSoft Audio Stream Decoder. Get help on any and all audio formats, or chip in and help others! Forum rules. 123 posts Page 6 of 9. ... It is an encoder for the sort of ADPCM that UbiSoft uses in the Splinter Cell series and some other games. Usage should be self explanatory.

A Guide to Streaming: Part 2 | Forums - Ubisoft

    https://forums.ubisoft.com/showthread.php/1644834-A-Guide-to-Streaming-Part-2-Forums
    Stream. Select the server located nearest to you. Output. Video Bitrate set between 3,000-6,000 kb/s; Audio Bitrate set to 128; Enable Advanced Encoder Settings checked; Encoder Preset set to “veryfast” Audio. Your main audio device as Desktop Audio Device; Your main Microphone input as the Mic/Auxiliary Audio Device; Video

How Next-Gen Audio Improvements in Snowdrop ... - Ubisoft

    https://news.ubisoft.com/en-us/article/6ArQkb9jpo9w7gCvh61bVA/how-nextgen-audio-improvements-in-snowdrop-could-mean-realtime-raytracing-audio
    While you may know Ubisoft Massive as the studio behind The Division 2, and the upcoming Star Wars and Avatar games, they are also the creators of the Snowdrop engine. As one of Ubisoft’s most versatile in-house engines, Snowdrop helped create games like The Division 2, Mario + Rabbids Kingdom Battle, Starlink: Battle for Atlas, and South Park: The Fractured But Whole in …

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