We have collected the most relevant information on Unity Audio Clip Volume. Open the URLs, which are collected below, and you will find all the info you are interested in.
Why is there so much distortion on my audio clips ... - Unity
https://support.unity.com/hc/en-us/articles/206115836-Why-is-there-so-much-distortion-on-my-audio-clips-how-can-I-change-the-audio-configuration-#:~:text=You%20can%20use%20the%20Audio%20Manager%20in%20Unity%E2%80%99s,the%20Audio%20Manager%20then%20see%20this%20document%20here
Unity - Scripting API: AudioSource.volume
https://docs.unity3d.com/ScriptReference/AudioSource-volume.html
The volume of the audio source (0.0 to 1.0). The AudioSource’s volume property controls the level of sound coming from an AudioClip. The highest volume level is 1 and the lowest is 0 where no sound is heard. void OnGUI () { //Create a horizontal Slider that controls volume levels.
Audio Clip[] Volume - Unity Forum
https://forum.unity.com/threads/audio-clip-volume.471140/
public float vertVelocity; public float jump = 30f; float jumpTimes; float shift; void Awake () {. soundComponent = GetComponent < AudioSource >(); soundComponent.clip = music [0]; soundComponent.volume = 0. 2f;
Volume of audio clip is too loud - Unity Answers
https://answers.unity.com/questions/944658/volume-of-audio-clip-is-too-loud.html
Though it would be better to use AudioSource if you want to manage your audio in a more convenient way and do something more than just adjusting volume. Something like: //Find your audiosource where it is and set it to this script variable: AudioSource asour; //And then: asour.clip = collectCoinSound; //adjust asour values, like: asour.volume = 0.5f; //and then play: …
Now you know Unity Audio Clip Volume
Now that you know Unity Audio Clip Volume, we suggest that you familiarize yourself with information on similar questions.