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Unity - Scripting API: AudioCurveRendering

    https://docs.unity3d.com/ScriptReference/AudioCurveRendering.html
    Renders a thin curve determined by the curve evaluation function. The solid color of the curve is set by the curveColor argument. Fills the area between the curve evaluated by the AudioCurveAndColorEvaluator provided and the bottom of the rectngle with smooth gradients along the edges. Fills the area between the two curves evaluated by the ...

Unity - Scripting API: AudioSource.SetCustomCurve

    https://docs.unity3d.com/ScriptReference/AudioSource.SetCustomCurve.html
    The curve will be scaled so that it is applied over AudioSource.maxDistance from the AudioSource. Note that the internal AnimationCurve to be rescaled to range from 0..1 for performance reasons. This means calling AudioSource.GetCustomCurve will return a potentially different curve to what was just set.

[RELEASED] DarkACE - Audio Curves and Events - Unity …

    https://forum.unity.com/threads/released-darkace-audio-curves-and-events.242298/
    Dark-1 is proud to release the new DarkACE plugin for Unity. DarkACE allows for manual creation of curves on top of your audio tracks, allowing for a dynamic gameplay or environment based on your audio tracks. You can also define timed audio events using the editor, allowing for fast and easy creation of audio-based game events. If playback ...

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