We have collected the most relevant information on Unity Audio Play. Open the URLs, which are collected below, and you will find all the info you are interested in.


How to play audio in Unity (with examples ... - Game Dev ...

    https://gamedevbeginner.com/how-to-play-audio-in-unity-with-examples/#:~:text=%20There%20are%20several%20different%20methods%20for%20playing,play%20a%20clip%20at%20a%20time...%20More%20
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Unity - Scripting API: AudioSource.Play

    https://docs.unity3d.com/ScriptReference/AudioSource.Play.html
    Description. Plays the clip. The delay parameter is deprecated, please use the newer AudioSource.PlayDelayed function instead which specifies the delay in seconds. If AudioSource.clip is set to the same clip that is playing then the clip will sound like it is re-started. AudioSource will assume any Play call will have a new audio clip to play. Note: The …

How to play audio in Unity (with examples ... - Game Dev ...

    https://gamedevbeginner.com/how-to-play-audio-in-unity-with-examples/
    There are several different methods for playing audio in Unity, including: audioSource.Play to start a single clip from a script. …

How to play an Audio clip in Unity - VionixStudio

    https://vionixstudio.com/2021/10/28/how-to-play-an-audio-clip-in-unity/
    How to play audio clips in sequence in Unity Create a new script. Copy and paste the below code on to the script. Attach script and AudioSource to an empty game object. Uncheck Play on Awake. Assign the number of clips to the public variable in the inspector. Drag and drop your clips to the script. Now all your audio clips will play in sequence.

Unity Audio: How to Play Sound Effects in Unity | by ...

    https://damiandabrowski.medium.com/unity-audio-how-to-play-sound-effects-in-unity-e782fd872fbc
    Adding sounds to Unity requires little code, just create a variable for the sound source and play it in a method based on some event or …

Playing Sound Effects in Unity. Playing a sound in Unity ...

    https://medium.com/nerd-for-tech/playing-sound-effects-in-unity-a0e4987a4b45
    Playing a sound in Unity is relatively easy. You only need an Audio Source component to play the audio clip and an Audio Listener component to hear the audio. Essentially the Audio Source is a...

Unity - Scripting API: AudioSource

    https://docs.unity3d.com/ScriptReference/AudioSource.html
    //Play the music bool m_Play; //Detect when you use the toggle, ensures music isn’t played multiple times bool m_ToggleChange; void Start() { //Fetch the AudioSource from the GameObject m_MyAudioSource = GetComponent< AudioSource >(); //Ensure the toggle is set to true for the music to play at start-up m_Play = true; }

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