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Unity - Scripting API: AudioSource.PlayOneShot
https://docs.unity3d.com/ScriptReference/AudioSource.PlayOneShot.html
Description. Plays an AudioClip, and scales the AudioSource volume by volumeScale. AudioSource.PlayOneShot does not cancel clips that are already being played by AudioSource.PlayOneShot and AudioSource.Play. For more information on how this method differs from AudioSource.Play, see AudioSource.
Audio - How does audiosource.PlayOneShot works? - …
https://forum.unity.com/threads/how-does-audiosource-playoneshot-works.875455/
So does that mean that unity internally creates multiple audiosources (because by default only one sound can be played from an audiosource) and it then associates all the parameters like pitch, volume, etc with calling audiosource. ... Because I can't figure out how AudioSource.PlayOneShot() works behind the scenes and does it create any ...
Unity - Scripting API: AudioSource.PlayOneShot
https://docs.unity3d.com/2018.3/Documentation/ScriptReference/AudioSource.PlayOneShot.html
AudioSource.PlayOneShot. Other Versions. Leave feedback. Suggest a change. Success! Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from …
Unity - Scripting API: AudioSource
https://docs.unity3d.com/ScriptReference/AudioSource.html
The target group to which the AudioSource should route its signal. panStereo: Pans a playing sound in a stereo way (left or right). This only applies to sounds that are Mono or Stereo. pitch: The pitch of the audio source. playOnAwake: If set to true, the audio source will automatically start playing on awake. priority: Sets the priority of the ...
AudioSource中的PlayClipAtPoint()和PlayOneShot()_lMonster81 …
https://blog.csdn.net/iov3Rain/article/details/82146154
当同一个时间只需播放一个AudioClip时,用AudioSource组件在脚本中用Play(), Pause(), Stop()方法就能满足 当需要在同一个时间播放N中AudioClip时,有两种方法PlayClipAtPoint()和PlayOneShot()1.共同点两个方法都是播放完AudioClip后自动关闭自动销毁2.不同点PlayClipAtPoint()...
unity play sound on mouse click - oup.org.rs
https://oup.org.rs/31szai/unity-play-sound-on-mouse-click
How to play a sound when pressing a button Unity has a built in method for triggering events when a button is pressed and this includes an option for playing an Audio Clip. Just create an On Click event trigger, drag a Game Object to the object field and select PlayOneShot(AudioClip) from the Audio Source section of the drop down menu.
AudioSource.PlayOneShot, UnityEngine C# (CSharp) Code ...
https://csharp.hotexamples.com/examples/UnityEngine/AudioSource/PlayOneShot/php-audiosource-playoneshot-method-examples.html
C# (CSharp) UnityEngine AudioSource.PlayOneShot - 30 examples found. These are the top rated real world C# (CSharp) examples of UnityEngine.AudioSource.PlayOneShot extracted from open source projects. You can rate examples to help us improve the quality of examples.
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