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c# - Audio not playing in Unity - Stack Overflow
https://stackoverflow.com/questions/49451295/audio-not-playing-in-unity#:~:text=Reasons%20why%20audio%20won%27t%20play%20in%20Unity%3A%20%28From,or%20via%20code%2C%20Unity%20won%27t%20throw%20any%20error.
MissingComponentException: There is no ... - Unity
https://forum.unity.com/threads/missingcomponentexception-there-is-no-audiosource-attached-to-the-first-person-co.225964/
MissingComponentException: There is no 'AudioSource' attached to the "First Person Controller" game object, but a script is trying to access it. You probably need to add a AudioSource to the game object "First Person Controller". Or your script needs to check if the component is attached before using it.
There is no 'AudioSource' attached Error - Unity Answers
https://answers.unity.com/questions/1079250/there-is-no-audiosource-attached-error.html
So here is the error: MissingComponentException: There is no 'AudioSource' attached to the "Input-Escape-MainMenu" game object, but a script is trying to access it. You probably need to add a AudioSource to the game object "Input-Escape-MainMenu". Or your script needs to check if the component is attached before using it.
Unity - Scripting API: AudioSource
https://docs.unity3d.com/ScriptReference/AudioSource.html
void Update() { //Check to see if you just set the toggle to positive if (m_Play == true && m_ToggleChange == true) { //Play the audio you attach to the AudioSource component m_MyAudioSource.Play(); //Ensure audio doesn’t play more than once m_ToggleChange = false; } //Check if you just set the toggle to false if (m_Play == false && m_ToggleChange == true) { …
c# - Audio not playing in Unity - Stack Overflow
https://stackoverflow.com/questions/49451295/audio-not-playing-in-unity
Reasons why audio won't play in Unity: (From likely to unlikely) 1 .The AudioClip is not assigned. This is your AudioClip public AudioClip hurtSound; If hurtSound not assigned or initialized in the Editor or via code, Unity won't throw any error. It simply won't play. Simply drag the audio to your hurtSound slot and you should hear the sound.
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