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Unity - Manual: Audio Clip - docs.unity3d.com
https://docs.unity3d.com/2017.4/Documentation/Manual/class-AudioClip.html#:~:text=Audio%20Clips%20contain%20the%20audio%20data%20used%20by,in%20the%20.xm%2C%20.mod%2C%20.it%2C%20and%20.s3m%20formats.
Manual: Audio Clip - Unity
https://docs.unity3d.com/560/Documentation/Manual/class-AudioClip.html
Manual: Audio files - Unity
https://docs.unity3d.com/Manual/AudioFiles.html
Unity supports mono, stereo and multichannel audio assets (up to eight channels). Unity can import .aif, .wav, .mp3, and .ogg audio file format, and .xm, .mod, .it, and .s3m tracker module formats. More info See in Glossary instance, which provides a way for the game runtime of the audio system to access the encoded audio data. The game may access meta …
What are the supported Audio formats in Unity? – Unity
https://support.unity.com/hc/en-us/articles/206484803-What-are-the-supported-Audio-formats-in-Unity-
Unity supports importing the following audio file formats:.aif.wav.mp3.ogg; The following tracker module file formats are also supported:.xm.mod.it.s3m; The tracker module assets behave like any other audio asset in Unity, although no waveform preview is available in the asset import inspector. More Information
Scripting API: AudioClip - Unity
https://docs.unity3d.com/ScriptReference/AudioClip.html
Preloads audio data of the clip when the clip asset is loaded. When this flag is off, scripts have to call AudioClip.LoadAudioData () to load the data before the clip can be played. Properties like length, channels and format are available before the audio data has been loaded. The length of the audio clip in samples.
How to play an Audio clip in Unity - VionixStudio
https://vionixstudio.com/2021/10/28/how-to-play-an-audio-clip-in-unity/
Create a new Empty object in hierarchy window by clicking Create>Create Empty. Go to the inspector window and click on Add Component. Search for AudioSource and click Add Drag and drop your audio file to the AudioClip dialog box under AudioSource in the inspector window. Check Play On Awake to play the audio when the scene loads.
Unity Audio Clip Import Settings For The Best …
https://sharpcoderblog.com/blog/unity-3d-audio-clip-import-settings-for-the-best-performance
Compression Format: Vorbis (From Unity documentation) Vorbis/MP3: The compression results in smaller files but with somewhat lower quality compared to PCM audio. The amount of compression is configurable via the Quality slider. This format is best for medium length sound effects and music.
Loading wav files into an AudioClip without ... - Unity Forum
https://forum.unity.com/threads/loading-wav-files-into-an-audioclip-without-using-www-or-resources-load.409829/
Maybe that is a good idea for a new feature that would automatically convert the raw bytes read from a .wav file, into floats that would go into the data of an AudioClip through the proper format and algorithm that would leave the sound unaltered.
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