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Working with Audio | Unreal Engine Documentation

    https://docs.unrealengine.com/en-US/Engine/Audio/index.html
    Sound is vital to creating believable and immersive environments. From ambient sounds to interactive sounds of vehicles or weapons, from music cues to spoken dialog, audio in a game can make or break the user experience. The Audio Engine system in Unreal Engine provides tools and features that offer ways for sound designers and engineers to ...

Advanced Audio Techniques in Unreal Engine 3 (Part 5 ...

    https://www.youtube.com/watch?v=Jigy0eL5XcY
    Creative Labs, Epic Games, and America's Army explain the concepts and ideas behind UnrealEngine3's redesigned audio system. From the most abstract audio des...

Videos & Audio - Unreal Engine 3 - Mod DB

    https://www.moddb.com/engines/unreal-engine-3/videos
    Unreal Engine 3 is a complete game development framework for next-generation consoles and DirectX9-equipped PCs, providing the vast array of core technologies, content creation tools, and support infrastructure required by top game developers.

Steam Community :: Guide :: Enable 3D Surround Sound for ...

    https://steamcommunity.com/sharedfiles/filedetails/?id=230642515
    Unreal Tournament 3 uses OpenAL for rendering audio. By default, the game will use the OpenAL driver that is distributed with a standard OpenAL installation, which happens to be a pretty shoddy implementation of OpenAL. We'll replace it with a better version called "OpenAL Soft" and configure it to enable HRTFs.

Audio Home - Unreal Engine 4 Documentation | Unreal Engine ...

    https://docs.unrealengine.com/udk/Three/AudioHome.html
    Unreal Engine 3's audio system provides tools and features to mold the sounds in the game to give them the desired feel. This is important because it means that a clean version of the sound can be produced once in an external application, imported, and then crafted within the engine to create the appropriate result.

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