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Audio Clips - Playlist

    https://www.image-line.com/fl-studio-learning/fl-studio-online-manual/html/playlist_audioclip.htm#:~:text=Audio%20Clips%20provide%20the%20following%20features%3A%20Make%20unique,Clip%20AND%20clones%20the%20sample%20file%20on%20disk.
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AudioClip sample - Code Samples | Microsoft Docs

    https://docs.microsoft.com/en-us/samples/microsoft/windows-classic-samples/audioclip/
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AudioClip (JavaFX 8) - Oracle

    https://docs.oracle.com/javase/8/javafx/api/javafx/scene/media/AudioClip.html
    AudioClips are also usable immediately. Playback behavior is fire and forget: once one of the play methods is called the only operable control is stop(). An AudioClip may also be played multiple times simultaneously. To accomplish the same task using Media one would have to create a new MediaPlayer object for each sound played in parallel.

Unity - Scripting API: AudioClip

    https://docs.unity3d.com/ScriptReference/AudioClip.html
    An AudioClip stores the audio file either compressed as ogg vorbis or uncompressed. AudioClips are referenced and used by AudioSources to play sounds. See Also: AudioClip component in the Components Reference.

c# - How to play Unity AudioSource using updated …

    https://stackoverflow.com/questions/71021591/how-to-play-unity-audiosource-using-updated-audioclip-during-runtime
    Below is the snippet function. // Called everytime there is new samples data. // float [] data is extracted from PCM byte array and already normalized to -1 and 1. The length is 1024 protected override void SetAudioData (float [] data) { int channels = 2; int sampleRate = 44100; //AudioSourceController is my Audio Source Class AudioSourceController.audioClip = …

Unity - Scripting API: AudioClip.Create

    https://docs.unity3d.com/ScriptReference/AudioClip.Create.html
    void Start () { AudioClip myClip = AudioClip.Create ("MySinusoid", samplerate * 2, 1, samplerate, true, OnAudioRead, OnAudioSetPosition); AudioSource aud = GetComponent< AudioSource > (); aud.clip = myClip; aud.Play (); }

Ableton Live Tutorials: Using audio clips - YouTube

    https://www.youtube.com/watch?v=GIuqu0w1Qh4
    In this video, the sixth in our tutorial series, you’ll learn how to bring audio files into your Ableton Live 10 session and manipulate them.Subscribe to Mus...

Using www.audioClip - Unity Forum

    https://forum.unity.com/threads/using-www-audioclip.343931/
    If you know that, then it'll be pretty obvious how to use the audio clip property specifically. jhocking, Jul 27, 2015 #2. Justice0Juic3. Joined: Apr …

How to play audio in Unity (with examples ... - Game Dev ...

    https://gamedevbeginner.com/how-to-play-audio-in-unity-with-examples/
    Next, write a function, with an Audio Clip return type, to select one of the clips at random. AudioClip RandomClip(){ return audioClipArray[Random.Range(0, audioClipArray.Length)]; } Then whenever you want to use a random Audio Clip, pass in the function where you would normally pass in the clip name:

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