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Unity - Scripting API: AudioMixer

    https://docs.unity3d.com/ScriptReference/Audio.AudioMixer.html
    Sets the value of the exposed parameter specified. When a parameter is exposed, it is not controlled by mixer snapshots and can therefore only be changed via this function. TransitionToSnapshots. Transitions to a weighted mixture of the snapshots specified. This can be used for games that specify the game state as a continuum between states or ...

Manual: Overview of Usage and API - Unity

    https://docs.unity3d.com/Manual/AudioMixerUsage.html
    Overview of Usage and API. The AudioMixer is a very self-contained asset with a streamlined API. Using the Snapshot and AudioGroup objects. Transitioning Snapshots. Blending Snapshot states. Finding Groups. Re-routing at Runtime.

Unable to use audiomixer API · Issue #6 · clvLabs ...

    https://github.com/clvLabs/PyATEMMax/issues/6
    Some example code I'm using for the audio mixer: importPyATEMMaximporttimeswitcher=PyATEMMax. switcher.connect("192.168.8.172") switcher.waitForConnection(infinite=False)

Understanding And Controlling The Windows Mixer API

    https://www.c-sharpcorner.com/article/understanding-and-controlling-the-windows-mixer-api/
    Understanding And Controlling The Windows Mixer API. This tutorial is going to be a three part introduction to playing and recording audio files using winmm.dll (a WinAPI). This first part is about understanding, opening and controlling windows mixers. The other tutorials will be about recording and playing audio .wav files.

Using the Mixer - Universal Audio Support Home

    https://help.uaudio.com/hc/en-us/articles/360041465732-Using-the-Mixer
    You can use mixer view to: Mix audio levels and pan tracks. Adjust trim, polarity, and track delay on a track. Arrange tracks. Assign track inputs. Use tape emulation on an audio or Instrument track. Using master tape emulation on a bus or Main track. Use Neve or API summing emulation on a bus or the Main track.

How to use Mixer API control the audio volum to ...

    https://social.msdn.microsoft.com/Forums/vstudio/en-US/a396e7b1-44fb-4143-bcf3-4b475a832d07/how-to-use-mixer-api-control-the-audio-volum-to-application-not-affect-the-system-volum-setting
    Mixer API affects global settings, the ones you see through Volume Control sndvol32.exe. Windows Media Player and other players use APIs other than Mixer API, so this makes a difference. What kind of API your application is using? Perhaps there is a way to affect volume of your only playback throuhg this API.

About the Windows Core Audio APIs - Win32 apps | …

    https://docs.microsoft.com/en-us/windows/win32/coreaudio/about-the-windows-core-audio-apis
    EndpointVolume API. Clients use this API to directly access the volume controls on audio endpoint devices. This API is primarily used by applications that manage exclusive-mode audio streams. These APIs support the user-friendly notion of an endpoint device, which is described in Audio Endpoint Devices.

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