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Audio Repeater Application - Virtual Audio Cable Documentation
https://documentation.help/Virtual-Audio-Cable/repeater.htm#:~:text=Audio%20Repeater%20uses%20MME%20interface%20to%20access%20audio,access%20via%20WDM%2FKS%20interface%2C%20use%20Kernel%20Streaming%20version.
Audio Repeater application - Virtual Audio Cable - …
https://vac.muzychenko.net/en/repeater.htm
Audio Repeater exists in two versions: MME (legacy) and Kernel Streaming (KS). MME version works through Windows Core Audio Subsystem that shares every audio endpoint among any number of audio applications. You can run several Audio Repeater instances to copy sounds from a single recording endpoint, or to mix sounds to a single playback endpoint, or combine …
Audio Repeater Application - Virtual Audio Cable …
https://documentation.help/Virtual-Audio-Cable/repeater.htm
Audio Repeater uses MME interface to access audio devices. It means that playback to Virtual Cables goes via System Audio Engine layer and Audio Repeater cannot fully control actual audio format used by System Audio Engine pin instance creation (see audio layering issues ). To access via WDM/KS interface, use Kernel Streaming version.
user manual - Virtual Audio Cable
https://vac.muzychenko.net/en/manual/advanced.htm
So, each Virtual Cable presents at least three audio interfaces: WDM/KS, DirectSound and MME (Wave), with a pair of recording/playback endpoints in each layer. In Windows 6.x, there will be a fourth interface, WASAPI. The following list shows audio interfaces in the order of increasing efficiency: WDM/KS
Audio Repeater Ks - fabulouspassa
https://fabulouspassa.weebly.com/blog/audio-repeater-ks
If Audio Répeater ( KS ) is thé first capture dévice for Line 2 (Virtual Audio Cable), then trying to start Audio Repeater (MME) gives error Cannot open input device (4 - The specified device is already in use) and OBS (sources Line 2) does not receive audio. But, Audio Répeater (KS) can bé started after éither Audio Répeater (MME) or 0BS is started ánd are capturing Liné …
Frequently Asked Questions - Virtual Audio Cable …
https://documentation.help/Virtual-Audio-Cable/faq.htm
For example, 16 cables and 32 Audio Repeater KS instances (Virtual Cable N to Virtual Cable N+1) produce the same 1% load. 32 Audio Repeater MME instances (500 ms per buffer, 12 buffers) creating 64 streams processed by System Audio Engine and a single stream processed by VAC driver, produce about 5-10% overall CPU load under Windows 7.
Virtual Audio Cable Enables Multiple Audio Outputs in ...
https://www.raymond.cc/blog/virtual-audio-cable-enables-multiple-audio-outputs-in-windows-7/
1. Download and install Virtual Audio Cable. By default Virtual Audio Cable already creates 1 virtual cable. You can verify this at the Virtual Audio Cable Control Panel. There is no need to touch any of the settings at the VAC control panel. 2. You have to configure Windows Media Player to use the Virtual Audio Cable as the default audio device for sound playback.
Virtual Audio Cable (VAC) - connect audio applications ...
https://vac.muzychenko.net/en/index.htm
Virtual Audio Cable (VAC) is an audio bridge between applications that transmits sounds (audio streams) from app to app, from device to device. VAC creates a set of virtual audio devices. Each device simulates an audio adapter (card) whose output is internally connected to the input, making a loopback.
VB-Audio Virtual Apps
https://vb-audio.com/Cable/
VB-Audio CABLE is a Windows Audio Driver working as Virtual Audio Cable. Thanks to its Multi-Format Audio Engine, VB-CABLE can be used without any configuration! Ready to work with all Audio Application using MME, KS, DX, KS or WASAPI interfaces.
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