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What's Next For VR Audio

    https://uploadvr.com/world-vr-audio-perspective/
    If VR audio is defined as creating and delivering audio signals that are suited for VR content, then the term 3D audio does not fully reflect the …

VRWorks - Audio | NVIDIA Developer

    https://developer.nvidia.com/vrworks/vrworks-audio
    VRWorks Audio brings truly immersive audio to applications by pathtracing sound in 3D space in real time. Hardware: Compatible with: Maxwell, …

VR Audio Archives – Road to VR

    https://www.roadtovr.com/category/vr-audio/
    Audeze Announces $400 iSine VR Headphones for Rift and Vive. Jan 4, 2017. 2. Audio continues to be an important part of VR as different companies are starting to make headphones especially ...

Recording and mixing audio for virtual reality | MusicTech

    https://musictech.com/features/trends/vr-recording-and-mixing/
    Technically speaking, VR audio is binaural, in other words a different audio signal is fed to each ear in order to create the perception of a three-dimensional sound field. In many senses, the stereophonic sound is binaural, but the words aren’t synonymous: stereo audio can’t recreate a complete and natural three-dimensional sound field ...

Top 5 VR Spatial Audio Platforms and Software | VeeR VR …

    https://veer.tv/blog/spatial-audio-explained-vr-spatial-audio-editing-and-software/
    Adobe Premiere Pro. Here’s a video tutorial by Jason Levine on how to edit ambisonic audio …

Is there a way to also hear from the computer what's in VR?

    https://www.vive.com/us/support/vive/category_howto/hear-from-pc-the-audio-on-vr.html
    You can duplicate the audio from VIVE to your computer. You can use another pair of headphones or speakers. From your computer, open the SteamVR app. Click , and then select Settings > Audio. Click the Audio mirroring On/Off switch to turn it on. In the drop-down list, choose the device where you want the audio from VIVE duplicated.

The Future of VR Audio – 3 Trends to Track This Year - …

    https://vrscout.com/news/future-of-vr-audio-3-trends/
    2017 has pushed the VR industry forward in countless ways, including the recognition of audio as an absolutely critical element in VR experiences. Some big-time VR pieces like the Gorillaz’ Saturnz Barz (Spirit House) 360 video or Lytro’s Hallelujah experience have focused on experimenting with auditory experiences. Sound isn’t just a cue used to nudge the …

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