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VS1000 Modules - VLSI Solution Webstore

    https://webstore.vlsi.fi/Modules/VS1000-Modules
    VS1000 Audio Module Programmer can be used for Testing VS1000 Audio Module (self test) Uploading firmware of VS1000 Audio Module via UART (from PC) Uploading content of VS1000 Audio Module via UART or USB (from PC) Powering VS1000 Audio Module for automatic upgrade: default firmware allows upgrade from a micro-SD card inserted into the Module

VLSI Solution-VS1000 Audio Module

    http://www.vlsi.fi/en/products/vsmd001.html
    VS1000 Module is a very simple uart controlled Ogg Vorbis audio player. Ogg Vorbis file format is especially usefull for applications which require high compression of audio content. The audio content can be in the embedded flash or in the removable micro-SD card. Embedded nor type flash has two options 2MB and 16MB.

VS1000 Uart Audio Module V1.0 Software User's Guide - VLSI

    http://www.vlsi.fi/fileadmin/software/VS1000/VS1000_Uart_Audio_Module_Guide.pdf
    When the image is programmed correctly, the module will output "VS1000 UART Audio Module V1.0" on the TX pin at power-up. When it's working like the screenshot below, you can continue testing. If the module contained data from previous software, you need to EraseAll before continuing. VSIDE's Prommer/Flasher Utility

VS1000 Module Datasheet - VLSI

    http://www.vlsi.fi/fileadmin/modules/vs1000mod.pdf
    Description The VS1000 Module is a small, low-cost, high performance, easy to use audio player that is controlled from the IO-pins or UART. It can be used as a “plug-in” audio board in elec- tronic systems or as a standalone small au- dio player. The product is supported by design services, audio content preparation and pre-programming.

VS1000 Audio Module Step-by-Step - Page 4 - VSDSP Forum

    http://www.vsdsp-forum.com/phpbb/viewtopic.php?t=461&start=30
    Re: VS1000 Audio Module Step-by-Step Post by pasi » Mon 2016-02-22 11:18 The released source code does not have the volume controls, but you could easily use the default key controls instead using the KeyScan() routine in gpioctrl.c .

VS1000 Audio Module Step-by-Step - Page 3 - VSDSP Forum

    http://www.vsdsp-forum.com/phpbb/viewtopic.php?t=461&start=20
    I load up the VS1000 UART Audio Module in VSIDE and build the solution, and this generates eeprom.img. Is this same as spiall.spi which I can rename to FIRMWARE.RAW? I copied make.exe, vcc.exe, vsa.exe, vslink.exe, coff2spiboot.exe, and combineimg.exe into the solution directory where the .c and .h files are.

VS1000 Audio Module Step-by-Step - Page 2 - VSDSP Forum

    http://www.vsdsp-forum.com/phpbb/viewtopic.php?t=461&start=10
    Re: VS1000 Audio Module Step-by-Step. 1. To change the default startup volume, see the start of main () in usbmass.c and change the value assigned to player.volume . 2. For random play, look at the code after the playloop: label in spiplayer.c and sdplayer.c, and where player.currentFile is assigned. sdplayer.c has random play code, enable it ...

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