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c++ - Record an audio stream with WASAPI - Stack Overflow
https://stackoverflow.com/questions/64318206/record-an-audio-stream-with-wasapi
This is an example of loopback-mode audio capturing.. Based on documents Capturing a stream, make some editions pointed out by Loopback recording as follows: // In the call to the IMMDeviceEnumerator::GetDefaultAudioEndpoint method, change the first parameter (dataFlow) from eCapture to eRender. hr = pEnumerator->GetDefaultAudioEndpoint( eRender, …
Loopback Recording - Win32 apps | Microsoft Docs
https://docs.microsoft.com/en-us/windows/win32/coreaudio/loopback-recording
WASAPI provides loopback mode primarily to support acoustic echo cancellation (AEC). However, other types of audio applications might find loopback mode useful for capturing the system mix that is being played by the audio engine. ... GetDefaultAudioEndpoint method, change the first parameter (dataFlow) from eCapture to eRender.
WASAPI 01 采集默认设备的音频 - 简书
https://www.jianshu.com/p/968f684ecd83
hr = pEnumerator->GetDefaultAudioEndpoint(eRender, eConsole, &pDevice); 2. WASAPI The Windows Audio Session API (WASAPI) enables client applications to manage the flow of audio data between the application and an audio endpoint device. Header files Audioclient.h and Audiopolicy.h define the WASAPI interfaces. #include <AudioClient.h>
MMDeviceEnumerator.GetDefaultAudioEndpoint, NAudio ...
https://csharp.hotexamples.com/examples/NAudio.CoreAudioApi/MMDeviceEnumerator/GetDefaultAudioEndpoint/php-mmdeviceenumerator-getdefaultaudioendpoint-method-examples.html
C# (CSharp) NAudio.CoreAudioApi MMDeviceEnumerator.GetDefaultAudioEndpoint - 30 examples found. These are the top rated real world C# (CSharp) examples of NAudio.CoreAudioApi.MMDeviceEnumerator.GetDefaultAudioEndpoint extracted from open source projects. You can rate examples to help us improve the quality of examples.
WASAPI/main.cpp at master · quanwstone/WASAPI · …
https://github.com/quanwstone/WASAPI/blob/master/WSAAPI2/main.cpp
WASAPI/WSAAPI2/main.cpp. GetDefaultAudioEndpoint:获取指定设备时,capture为录制,render为播放. 然后填充数据,最后releasebuffer释放。. 采集:通过IAudioCaptureClient的getbiffer获取有效的sample个数和起始地址. 取出数据,最后releasebuffer释放。. // Sleep for half buffer duration -.-. // See how ...
Rendering a Stream - Win32 apps | Microsoft Docs
https://docs.microsoft.com/en-us/windows/win32/coreaudio/rendering-a-stream
None of the class members communicates directly with any of the methods in the interfaces in WASAPI. The class could be implemented in a variety of ways, depending on the requirements of the client. (For example, it might read the rendering data from a WAV file and perform on-the-fly conversion to the stream format.)
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