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html - Future of JavaScript audio? - Stack Overflow

    https://stackoverflow.com/questions/15394704/future-of-javascript-audio#:~:text=There%20is%20no%20promise%20that%20the%20web%20audio,Internet%20Explorer%20is%20completely%20up%20in%20the%20air.
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Add support update for Internet Explorer to Support WebGL ...

    https://answers.microsoft.com/en-us/ie/forum/all/add-support-update-for-internet-explorer-to/0941e853-7c89-470e-b759-4630db1ecf88
    Add support update for Internet Explorer to Support WebGL 2.0 and Web Audio API's. So some modern web internet application now require the use of WebGL and Web Audio API’s. And those programs that require that are some of the programs that I use. Scratch.mit.edu will be updating to a 3.0 version and that will require both of those things to run it.

HTML5 How to replace WebAudio API for Internet …

    https://stackoverflow.com/questions/27708341/html5-how-to-replace-webaudio-api-for-internet-explorer-for-javascript-games
    There is no polyfill for the Web Audio API. However, if you're just playing back pre-recorded sounds as-is, you don't actually need the Web Audio API. You can use something like jPlayer or SoundManager 2 to play back your sounds, both of which have automatic fallback.

Web Audio API - Web APIs | MDN - Mozilla

    https://developer.mozilla.org/en-US/docs/Web/API/Web_Audio_API
    Web Audio API. The Web Audio API provides a powerful and versatile system for controlling audio on the Web, allowing developers to choose audio sources, add effects to audio, create audio visualizations, apply spatial effects (such as panning) and much more.

Writing Web Audio API code that works in every browser ...

    https://developer.mozilla.org/en-US/docs/Web/Guide/Audio_and_video_delivery/Web_Audio_API_cross_browser
    In the meantime, you can explicitly specify 'equalpower' instead: var panner = new audioContext.PannerNode(); panner. panningModel = 'equalpower'; Copy to Clipboard. Note that there's a list of projects built with the Web Audio API, specifying which ones use the standard AudioContext and which browsers do they work on.

Browser Compatibility Testing of Web Audio API | …

    https://www.lambdatest.com/web-audio-api
    Test IE on Mac. Now With LambdaTest you can test internet explorer on Mac machine across 2000+ browser-OS combinations directly from your local browsers. Free Plan With 60 Minutes of Live Testing. Our plans starts with a free plan where you access to all features and free 60 minutes of live testing per month. Scale As You Go.

Web Audio API | Can I use... Support tables for HTML5 ...

    https://caniuse.com/audio-api
    KaiOS Browser. Not all browsers with support for the Audio API also support media streams (e.g. microphone input). See the getUserMedia/Streams API data for support for that feature. Firefox versions < 25 support an alternative, deprecated audio API. Chrome support went through some changes as of version 36.

Web Audio API

    https://webaudioapi.com/book/Web_Audio_API_Boris_Smus_html/ch01.html
    Browser support for different audio formats varies quite a bit. Generally, if the Web Audio API is implemented in a browser, it uses the same loading code that the <audio> tag would, so the browser support matrix for <audio> and the Web Audio API is the same. Generally, WAV (which is a simple, lossless, and typically uncompressed format) is supported in all browsers.

Getting Started with Web Audio API - HTML5 Rocks

    https://www.html5rocks.com/en/tutorials/webaudio/intro/
    The Web Audio API lets you pipe sound from one audio node into another, creating a potentially complex chain of processors to add complex effects to your soundforms. One way to do this is to place BiquadFilterNodes between your sound source and destination. This type of audio node can do a variety of low-order filters which can be used to build graphic equalizers …

Samples | Web Audio API

    https://webaudioapi.com/samples/
    Spatialized audio in 2D. Pick direction and position of the sound source relative to the listener. Microphone. Integrating getUserMedia and the Web Audio API. Room Effects. Using ConvolverNode and impulse response samples to illustrate various kinds of room effects. Crossfading Playlist. Automatic crossfading between songs (as in a playlist).

html - Future of JavaScript audio? - Stack Overflow

    https://stackoverflow.com/questions/15394704/future-of-javascript-audio
    There is no promise that the web audio API will be in all browsers but it is available in Chrome,Safari,and supposedly scheduled for Firefox. Opera has just changed their engine to webkit which is the engine used for the current batch of Web Audio API supporting browsers. Internet Explorer is completely up in the air.

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