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Samples | Web Audio API

    https://webaudioapi.com/samples/
    A sample that shows the ScriptProcessorNode in action. Spatialized audio in 2D. Pick direction and position of the sound source relative to the listener. Microphone. Integrating getUserMedia and the Web Audio API. Room Effects. Using ConvolverNode and impulse response samples to illustrate various kinds of room effects. Crossfading Playlist

GitHub - mdn/webaudio-examples: Code examples that ...

    https://github.com/mdn/webaudio-examples
    The stereo-panner-node directory contains a simple example to show how the Web Audio API StereoPannerNode interface can be used to pan an audio stream. Run the example live. Stream source buffer. The stream-source-buffer directory contains a simple example demonstrating usage of the Web Audio API AudioContext.createMediaElementSource() method.

webaudio-examples | Code examples that accompany the …

    https://mdn.github.io/webaudio-examples/
    The audio-buffer directory contains a very simple example showing how to use an AudioBuffer interface in the Web Audio API. Run the demo live. Audio param. The audio-param directory contains some simple examples showing how to use the methods of the Web Audio API AudioParam interface. Run example live. Audio context states. The audiocontext ...

Web Audio Samples | Google Chrome Labs

    https://googlechromelabs.github.io/web-audio-samples/
    Web Audio Samples. A collection of projects, examples and resources for Web Audio API. Curated by Chrome Web Audio team.

Web Audio API - Web APIs | MDN - Mozilla

    https://developer.mozilla.org/en-US/docs/Web/API/Web_Audio_API
    The Web Audio API involves handling audio operations inside an audio context, and has been designed to allow modular routing.Basic audio operations are performed with audio nodes, which are linked together to form an audio routing graph.Several sources — with different types of channel layout — are supported even within a single context.

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