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Web audio codec guide - Web media technologies | MDN
https://developer.mozilla.org/en-US/docs/Web/Media/Formats/Audio_codecs#:~:text=Common%20codecs%20%20%20%20Codec%20name%20%28short%29,MP4%2C%20Ogg%2C%20FLAC%20%205%20more%20rows%20
Web audio codec guide - Web media technologies | MDN
https://developer.mozilla.org/en-US/docs/Web/Media/Formats/Audio_codecs
HTML Audio - W3Schools Online Web Tutorials
https://www.w3schools.com/html/html5_audio.asp
HTML Audio Formats. There are three supported audio formats: MP3, WAV, and OGG. The browser support for the different formats is:
Top 10 Audio File Formats - Sage Audio
https://www.sageaudio.com/blog/recording/top-10-audio-file-formats.php
WAV. This brings us to the number 1 spot, the WAV uncompressed audio format. As you …
Web Audio API - Web APIs | MDN - Mozilla
https://developer.mozilla.org/en-US/docs/Web/API/Web_Audio_API
howler.js: a JS audio library that defaults to Web Audio API and falls back to HTML5 Audio, as well as providing other useful features. Mooog: jQuery-style chaining of AudioNodes, mixer-style sends/returns, and more. XSound: Web Audio API Library for Synthesizer, Effects, Visualization, Recording ... etc
Best audio format file types | Adobe
https://www.adobe.com/creativecloud/video/discover/best-audio-format.html
Advanced Audio Coding, or AAC files (also known as MPEG-4 AAC), take up very little space and are good for streaming, especially over mobile devices. Requiring less than 1 MB per minute of music and sounding better than MP3 at the same bitrate, the AAC format is used by iTunes/Apple Music, YouTube, and Android. Ogg Vorbis
HTML5 Audio Formats - whowillbethenextonline.com
https://www.whowillbethenextonline.com/html5-audio-formats.php
.wav = WAVE files (more commonly known as WAV files), and short for “Waveform Audio File Format.” Note: “.mp3” and “.ogg” file-formats are used as the audio file-format options for the example audio below. “.wav” files are “uncompressed” and large, and are impractical for …
Getting Started with Web Audio API - HTML5 Rocks
https://www.html5rocks.com/en/tutorials/webaudio/intro/
The Web Audio API uses an AudioBuffer for short- to medium-length sounds. The basic approach is to use XMLHttpRequest for fetching sound files. The API supports loading audio file data in multiple formats, such as WAV, MP3, AAC, OGG and others. Browser support for different audio formats varies. The following snippet demonstrates loading a sound sample:
What file formats are supported for the Web Audio API ...
https://stackoverflow.com/questions/13502143/what-file-formats-are-supported-for-the-web-audio-api-convolution-functions
The create buffer file can be in any format which is supported by the audio element: mp3, wav, ogg. I use wav file format for convolution effects. Convolution effects are small so this did work for me in wav. Most of my tracks are mp3. Beware of the sample rate.:-)
Audio file format - Wikipedia
https://en.wikipedia.org/wiki/Audio_file_format
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