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Web Audio API - Web APIs | MDN - Mozilla
https://developer.mozilla.org/en-US/docs/Web/API/Web_Audio_API
The Web Audio API provides a powerful and versatile system for controlling audio on the Web, allowing developers to choose audio sources, add effects to audio, create audio visualizations, apply spatial effects (such as panning) and much more. Web audio concepts and usage
Migrating from webkitAudioContext - Web APIs | MDN
https://developer.mozilla.org/en-US/docs/Web/API/Web_Audio_API/Migrating_from_webkitAudioContext
The Web Audio standard was first implemented in WebKit, and the implementation was built in parallel with the work on the specification of the API. As the specification evolved and changes were made to the spec, some of the old implementation pieces were not removed from the WebKit (and Blink) implementations due to backwards compatibility reasons.
Getting Started with Web Audio API - HTML5 Rocks
https://www.html5rocks.com/en/tutorials/webaudio/intro/
The Web Audio API is a high-level JavaScript API for processing and synthesizing audio in web applications. The goal of this API is to include capabilities found in modern game audio engines and some of the mixing, processing, and filtering tasks that are found in modern desktop audio production applications.
Playing Sounds with the Web Audio API - Apple Developer
https://developer.apple.com/library/archive/documentation/AudioVideo/Conceptual/Using_HTML5_Audio_Video/PlayingandSynthesizingSounds/PlayingandSynthesizingSounds.html
Note: In Safari, the audio context has a prefix of webkit for backward-compatibility reasons. Since the Web Audio API is a work in progress, specification details may change. Fetching and Buffering Sounds. Once an audio context has been instantiated, fetch your sounds from the disk or from a server. Load all the sounds upfront that you ...
MediaRecorder API | WebKit
https://webkit.org/blog/11353/mediarecorder-api/
This API takes as input live audio/video content to produce compressed media. While the immediate use case is to record from the camera and/or microphone, this API can take any MediaStreamTrack as input, be it a capture track, coming from the network using WebRTC, or generated from HTML (Canvas, WebAudio), as illustrated in the chart below.
webkit - Play audio stream using WebAudio API - Stack …
https://stackoverflow.com/questions/22162378/play-audio-stream-using-webaudio-api
webkit audio-streaming webrtc. Share. Follow asked Mar 4 '14 at 3:36. Joe Meadows Joe Meadows. 51 2 2 silver ... I am solving a similar challenge. On the browser side I'm using web audio API which has nice ways to render streaming input audio data, and nodejs on the server side using web sockets as the middleware to send the browser streaming ...
Web Audio FAQ | Google Developers
https://developers.google.com/web/updates/2012/01/Web-Audio-FAQ
Over the past few months, the WebKit Web Audio API has emerged as a compelling platform for games and audio applications on the web. As developers familiarize themselves with it, I hear similar...
Web Audio API 1.0 Implementation Report - GitHub Pages
https://webaudio.github.io/web-audio-api/implementation-report.html
Safari 6 on OSX, and Safari on iOS6 onwards, support the Web Audio API. It has a bugtracker . WebKit was one of the earliest implementations, initially behind a vendor prefix. From September 2020, Safari Technical Preview 113 included improved Web Audio support and these improvements have now taken the implementation to an excellent level. Blink
Web Audio API | Can I use... Support tables for HTML5 ...
https://caniuse.com/audio-api
Resources (9) Not all browsers with support for the Audio API also support media streams (e.g. microphone input). See the getUserMedia/Streams API data for support for that feature. Firefox versions < 25 support an alternative, deprecated audio API. Chrome support went through some changes as of version 36.
HTML5 Media Support | WebKit
https://webkit.org/blog/140/html5-media-support/
Nov 12, 2007. by Antti Koivisto. @anttikoivisto. Another nice feature from the HTML5 draft specification is now available in the WebKit nightly builds for Mac OS X. The new HTML5 <video> and <audio> elements add native support for embedding video and audio content in web pages. They also provide a rich scripting API for controlling playback.
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