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Migrating from webkitAudioContext - Web APIs | MDN
https://developer.mozilla.org/en-US/docs/Web/API/Web_Audio_API/Migrating_from_webkitAudioContext
The original webkitAudioContext API used C-style number based enumerated values in the API. Those values have since been changed to use the Web IDL based enumerated values, which should be familiar because they are similar to things like the HTMLInputElement property type. OscillatorNode.type
AudioContext - Web APIs | MDN - Mozilla
https://developer.mozilla.org/en-US/docs/Web/API/AudioContext
AudioContext - Web APIs | MDN AudioContext The AudioContext interface represents an audio-processing graph built from audio modules linked together, each represented by an AudioNode. An audio context controls both the creation of the nodes it contains and the execution of the audio processing, or decoding.
Newest 'webkitaudiocontext' Questions - Stack Overflow
https://stackoverflow.com/questions/tagged/webkitaudiocontext
using libFLAC to convert the output of AudioContext to FLAC format. I am trying to convert the PCM output of HTML5 audiocontext (e.g. buffer.getChannelData (0), ...) to PCM data that is required by "FLAC__stream_encoder_process_interleaved" The weird thing is FLAC ... html audio flac webkitaudiocontext.
AudioContext and webkitAudioContext missing in …
https://github.com/microsoft/TypeScript/issues/31686
webkitAudioContext is old naming conventions in the Web Audio which is now the AudioContext. which i think nothing will be done anytime soon. The way around is to add declare global { interface Window { webkitAudioContext: typeof AudioContext } } remember to make sure your declaration files are added into you tsconfig.json
'webkitAudioContext' is deprecated. Please use ...
https://github.com/dart-lang/sdk/issues/23259
We have to have webkitAudioContext as an option as long as we have supported browser versions using it, which Safari still does. So that message is presumably coming from the code that looks like new (window.AudioContext || window.webkitAudioContext)() or else from the code that looks for the prototypes to set our class markers on them in ...
Getting Started with Web Audio API - HTML5 Rocks
https://www.html5rocks.com/en/tutorials/webaudio/intro/
An AudioContext is for managing and playing all sounds. To produce a sound using the Web Audio API, create one or more sound sources and connect them to the sound destination provided by the AudioContext instance.
Playing Sounds with the Web Audio API - Apple Developer
https://developer.apple.com/library/archive/documentation/AudioVideo/Conceptual/Using_HTML5_Audio_Video/PlayingandSynthesizingSounds/PlayingandSynthesizingSounds.html
var myAudioContext = new webkitAudioContext();} Your audio context is typically created when your page initializes and should be long-lived. You can play multiple sounds coming from multiple sources within the same context, so it is unnecessary to create more than one audio context per page.
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