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About the Windows Core Audio APIs - Win32 apps | …
https://docs.microsoft.com/en-us/windows/win32/coreaudio/about-the-windows-core-audio-apis
An application that uses a legacy audio API to play or record audio might require additional capabilities that are not supported by the legacy audio API, but that are supported by the Core Audio APIs. In many cases, the application can access these capabilities directly through the Core Audio APIs, which can be used in conjunction with the ...
Core Audio APIs - Win32 apps | Microsoft Docs
https://docs.microsoft.com/en-us/windows/win32/api/_coreaudio/
The IAudioClient3 interface is derived from the IAudioClient2 interface, with a set of additional methods that enable a Windows Audio Session API (WASAPI) audio client to query for the audio engine's supported periodicities and current periodicity as well as request initialization of a shared audio stream with a specified periodicity.
Audio and Video - Win32 apps | Microsoft Docs
https://docs.microsoft.com/en-us/windows/win32/audio-and-video
Audio Devices DDI Reference - Win32 apps | Microsoft Docs
https://docs.microsoft.com/en-us/windows/win32/api/_audio/
Audio Processing Objects (APOs) implement this interface to obtain a reference to an IAudioDeviceModulesManager instance. IAudioMediaType The IAudioMediaType interface exposes methods that allow an sAPO to get information that is used to negotiate with the audio engine for the appropriate audio data format.
Programming reference for the Win32 API - Win32 apps ...
https://docs.microsoft.com/en-us/windows/win32/api/
Programming reference for the Win32 API. The Win32 API reference documentation is presented in several different views. You can browse a list of popular technologies on this page, or you can browse the full list of technologies in the table of contents. To browse all of the headers, see the list at the bottom of the table of contents.
c# - How to change the system's audio volume using …
https://stackoverflow.com/questions/17005841/how-to-change-the-systems-audio-volume-using-win32-function-called-via-pinvoke
I'm trying to change the audio volume of the system by making a Win32 API call in my C# WPF application. Every site I've looked at showed code similar to the following: double val_c = 0; private ...
How to play mp3 files using win32 api?
https://social.msdn.microsoft.com/forums/en-US/152f0149-a62a-446d-a205-91256da7845d/how-to-play-mp3-files-using-win32-api
[DllImport("winmm.dll")] private static extern long mciSendString(string strCommand,StringBuilder strReturn, int iReturnLength,IntPtr hwndCallback);
A Brief History of Windows Audio APIs – ShaneKirk.com
http://shanekirk.com/2015/10/a-brief-history-of-windows-audio-apis/
Core Audio is actually 4 APIs in one – MMDevice, WASAPI, DeviceTopology, and EndpointVolume. MMDevice is the device discovery API. The API for interacting with all of the software components that exist in the audio path is the DeviceTopology API. For interacting with volume control on the device itself, there’s the EndpointVolume API.
win32/about-the-windows-core-audio-apis.md at docs ...
https://github.com/MicrosoftDocs/win32/blob/docs/desktop-src/CoreAudio/about-the-windows-core-audio-apis.md
In many cases, the application can access these capabilities directly through the Core Audio APIs, which can be used in conjunction with the legacy audio API. The Core Audio APIs are: Multimedia Device (MMDevice) API. Clients use this API to enumerate the audio endpoint devices in the system. Windows Audio Session API (WASAPI). Clients use this ...
Audio::Beep::Win32::API - Audio::Beep player using Win32 ...
https://metacpan.org/pod/Audio::Beep::Win32::API
Audio::Beep player using Win32 API call. To install Audio::Beep, copy and paste the appropriate command in to your terminal.
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