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Windows audio session (WASAPI) sample - Code …
https://docs.microsoft.com/en-us/samples/microsoft/windows-universal-samples/windowsaudiosession/
Shows how to do various audio related tasks using the Windows Audio Session API (WASAPI). Note: This sample is part of a large collection of UWP feature samples. You can download this sample as a standalone ZIP file from docs.microsoft.com , or you can download the entire collection as a single ZIP file , but be sure to unzip everything to access shared …
Windows Audio Session (WASAPI) samples - GitHub
https://github.com/franck-gaspoz/WindowsAudioSessionSample
Windows Audio Session (WASAPI) Sample. Contribute to franck-gaspoz/WindowsAudioSessionSample development by creating an account on GitHub.
About WASAPI - Win32 apps | Microsoft Docs
https://docs.microsoft.com/en-us/windows/win32/coreaudio/wasapi
The Windows Audio Session API (WASAPI) enables client applications to manage the flow of audio data between the application and an audio endpoint device. Header files Audioclient.h and Audiopolicy.h define the WASAPI interfaces. Every audio stream is a member of an audio session. Through the session abstraction, a WASAPI client can identify an audio …
found trouble in "Windows Audio Session (WASAPI) sample"
https://social.msdn.microsoft.com/Forums/en-US/91a9ead1-f4ad-4864-b8f1-b0a91c5086fe/found-trouble-in-windows-audio-session-wasapi-sample
in this sample: Windows Audio Session (WASAPI) sample. i found this (WASAPIRenderer.cpp, line 304):
Bug in Windows Audio Session (WASAPI) sample?
https://social.msdn.microsoft.com/Forums/en-US/8056917b-36c2-4432-b50b-be52e50b1193/bug-in-windows-audio-session-wasapi-sample
Bug in Windows Audio Session (WASAPI) sample? Archived Forums A-B > ... It's in the comments for the WASAPI sample - see WASAPIRenderer.cpp, function HRESULT WASAPIRenderer::InitializeAudioDeviceAsync() : // This call must be made on the main UI thread.
GitHub
https://github.com/microsoft/Windows-universal-samples/tree/main/Samples/WindowsAudioSession
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SDK Samples That Use the Core Audio APIs - Win32 apps ...
https://docs.microsoft.com/en-us/windows/win32/coreaudio/sdk-samples-that-use-the-core-audio-apis
c++ cx - WASAPI sample for Windows Store using pointer …
https://stackoverflow.com/questions/33600062/wasapi-sample-for-windows-store-using-pointer-to-released-buffer
c++ cx - WASAPI sample for Windows Store using pointer to released buffer - Stack Overflow. I'm working with the Audio Capture portion of the Windows Audio Session (WASAPI) sample for Windows 8.1 Store, last update 3/24/2015. I'm writing because I can see examples of code that appears to be. Stack Overflow.
Windows-universal-samples/WASAPIRenderer.cpp at …
https://github.com/microsoft/Windows-universal-samples/blob/main/Samples/WindowsAudioSession/cpp/WASAPIRenderer.cpp
// Callback method when ready to fill sample buffer // HRESULT WASAPIRenderer::OnSampleReady ( IMFAsyncResult* pResult ) {HRESULT hr = S_OK; hr = OnAudioSampleRequested ( false); if (SUCCEEDED ( hr )) {// Re-queue work item for next sample: if (m_DeviceStateChanged-> GetState == DeviceState::DeviceStatePlaying)
How to record any PC sound through WASAPI and Audio …
https://www.codeproject.com/articles/770246/how-to-record-any-pc-sound-through-wasapi-and-audi
// enumerate audio input devices int nCaptureDevices = 0; audioSoundRecorder1.WASAPI.DeviceGetCount (enumWasapiDeviceTypes.WASAPI_DEVICE_TYPE_CAPTURE, ref nCaptureDevices); for (int i = 0; i < nCaptureDevices; i++) { string strCaptureDevice = …
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